Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Memorial Day sales
  • New Games 2026
  • Summer Game Fest 2026 schedule
  • Best gaming gadgets
  • Submit your clips. Win prizes
  1. Games
  2. Action RPGs
  3. Visions of Mana

Visions of Mana review: "A beautifully sculpted 3D world that disappoints in a thousand small ways"

Reviews
By Autumn Wright published 27 August 2024

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Visions of Mana screenshot showcasing several party members
(Image credit: © Square Enix)

GamesRadar+ Verdict

Visions of Mana would be forgettable if it weren't janky in ways few modern AAA games are, making for an action RPG with little desire to be unique. But its series of bewildering design choices and faulty execution does technically make it stand out.

$25.99 at Amazon
$30.59 at Loaded
$39.99 at Best Buy
$51.54 at Newegg

Pros

  • +

    Gorgeous environments

  • +

    Fun English voice cast

Cons

  • -

    Combat is cluttered

  • -

    No incentive to explore

  • -

    Few memorable characters

Best picks for you
  • Best retro consoles 2026: my favorite ways to play classic capers
  • Best retro handheld 2026: my portable picks for playing the classics
  • Best gaming handheld 2026: portable consoles and PCs I'd take on the go

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

When I've finally gathered one of my last party members in Visions of Mana and set off for the eponymous tree, I make for the great causeway connecting the largest islands of the fantastical archipelago my characters call home. A cutscene triggers, they say their goodbyes to their friends in the capital city full of squirrel people, and then I appear on the other end of a bridge across the sea. 

But what a view. A new vista is before me of a land perpetually in harvest. Rolling fields of amber grain and tiny farmhouses dot the land. A waypoint is on the horizon, the next stop en route to the tree. I summon my mount – a large wolf this guy I met a couple of hours ago gave me for some reason – and set out across the land. It takes a few seconds to summon, and to dismount, and the animation stutters whenever I do, so I'm committed to riding all the way over in the minute or two it will take to reach the horizon; that gorgeous view, a beautifully sculpted 3D world that feels so, so empty.

I pass a swarm of hornets armed with spears and monstrous jack-o'-lanterns, but they don't do anything. Perhaps afraid of the dogs, I guess. I could stop. Hold X. Dismount. Basic attack to initiate combat. Only then use combos or magic. But, listen . . . they're like two levels higher than me, which means they'll take about 20 seconds to beat instead of 10, and the experience points wouldn't do anything to really close that gap anyways, so I might as well keep riding until I trigger the next cutscene and repeat all this in the following area.

Latest Videos From

Prestige looks, freshman worldbuilding

Visions of Mana screenshot showing an impressive-looking vista

(Image credit: Square Enix)
Fast Facts

Release date: August 29, 2024
Platform(s): PC, PS5, PS4, Xbox Series X
Developer: Ouka Studios
Publisher: Square Enix

Released in 2006, the last mainline Mana game was developed while I was still in elementary school. Any expectations I had going in were hearsay of the franchise's reputation from its palace on all-time lists, and perhaps much of my disappointment comes from how ARPGs of the past decade have iterated while Visions of Mana's design choices feels stuck on the PS2. But I really gave it a go. I did the side quests, explored each region, but I just kept triggering cutscenes every few yards and only found rudimentary platforming challenges hidden around its world. After 10 hours I gave up on the game actually opening up, on finding any meaningful writing or sense of place. 

Visions of Mana is an action RPG with little desire to be unique. What makes it stand out is its series of bewildering design choices and faulty execution that feels as janky as an affectionately remembered PS2 RPG, but with a big budget, prestige presentation and the name of one of the most memorable franchises in RPG history attached to it. 

It shockingly begins in a small town as a chosen hero boy, Val, sets out on a quest with his girlfriend, Hinna, to bring together the maidens of each region's elemental magic, who must regularly sacrifice themselves to the spirit tree to maintain the vitality of their world. What nuance there is to its generic story I can't really get into here, but all the subversion is as predictable as you expect it to be at hour one.

Visions of Mana hero points their sword to the sky

(Image credit: Square Enix)

The actual experience of playing the early game is a combo of triggering cutscenes every 10 seconds and zooming through areas of different biomes faster than it takes to actually remember any of their names. Each is a gorgeous, empty theme park, more like the requisite sand, water, and grass levels of a Mario or Kirby game rather than a fantasy world people live in. There are NPC side characters in towns and out in the world, but none of them stand out. They only say one-liners directed at no one in particular while their quests are rote fetches for the likes of an ingredient, a lost item, or a nuisance monster. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The supporting and main cast do boast some unique character designs, but each feels reducible to a few sentences of description. My party doesn't really have an arc to follow save for the chosen boy at the middle of it all. And their dialogue, all well acted in what must have been an expensive production, is just empty plot steps. 

Outside of Val, the most complicated member of the party is Morley, an angsty cat boy voiced delectably by Kaiji Tang. Val, Hinna, and another Alm find him in the ruins of his home, which met a terrible fate while he was a child. Morley has spent years brooding in the blizzard ravaging the region trying to bring everyone back, and the party helps teach him that he ultimately needs to accept there is no rewinding time. Which is all great but takes less than an hour to watch unfold and from the moment he actually joins your party, his emotional journey is completed.  

It's shockingly brief, and certainly out of step with recent peers. Trails Through Daybreak, for example, has a similar structure around recruiting party members, but each of its cast gets at least five hours of a chapter devoted to them joining your team and dozens more hours of characterization afterwards. Visions of Mana zooms through its plot beats and its world too fast to spend any time finding each character's, well, character.

Visions of better games

Visions of Mana screenshot showcasing an extremely cluttered UI and damage notifications

(Image credit: Square Enix)

The action part of the RPG is just as shallow. Each character can change classes to use different elements, which offer different spells and weapons. Most of combat is spent using weapons rather than magic, and while fans, spears, and combat boots do offer variety, the two-button combos get old fast. Elemental super abilities provide some unique interaction — wind keeps monsters in place with a tornado, water surrounds foes in bubbles that deal extra damage, fire rockets you into foes — but that's all they really do. Once you get the controls down and realize each character has a linear upgrade path for each of their elemental classes, Visions of Mana starts to feel surprisingly small in scope.

These systems don't add up to anything, let alone synergize. For all the buttons, slots, and classes I can fuss with, there's nothing that brings them together. Some classes are more tanky, offensive, or supportive, so composition is some consideration, but not a huge one given the (lack of) difficulty. Some element's abilities may also play off each other powerfully, like combining the Moon Elemental's ability to slow down enemies in range, leaving them vulnerable to offensive moves like the Fire Elemental's rocket. But these aren't combos by any means, and there's no depth like in Xenoblade Chronicles 2's chain attack system, which incentivized using different elemental attacks as a way to build up to potentially massive damage if followed up on properly over the course of longer, harder battles.

I quickly found the screen would get too cluttered to see my party or enemies, and with no optional targeting lines or much color coding going on, combat choreography is unintelligible.

But the camera is actually the biggest challenge in Visions of Mana. Targeting is unreliable and the auto camera swings wildly around the action. While it's neat that I can swap between my three active party members in combat, other characters are often off screen so I wouldn't know if I should jump to them. The AI controlling them will use their special abilities, and since there's no bigger play I have to build up to over a battle, there's little point to swap. It also doesn't help that the input just feels unresponsive. 

Worst of all, after getting some mid-game spells, I quickly found the screen would get too cluttered to see my party or enemies, and with no optional targeting lines or much color coding going on, combat choreography is unintelligible. While not an easy challenge to design around, we've previously seen Monolith Soft pull it off with upwards of six swappable party members within Xenoblade Chronicles 3 combat (in less than HD resolution, no less).

Visions of Mana disappoints in a thousand other much smaller ways. Its cutscenes lack establishing shots, time passes at confounding intervals between scenes, mounting animations are tedious and you can't dismount right into combat, item menus get stuck open, and one time a character said she needed to get some fresh air while she was standing outside in a desert.

Playing Visions of Mana is like solving a loose Rubik's cube, trying to cut tape with dull scissors, or riding a bike with a few broken spokes. It works, but it's off-kilter in an unintuitive way. It's amazing how many games are able to pull off the illusion of something cohesive and smooth, teetering on the edge of becoming too janky to imitate fiction. It's a shame Visions of Mana isn't one of them.

Disclaimer

Visions of Mana was reviewed on PC (Steam), with a code provided by the publisher.

Visions of Mana: Price Comparison
Visions of Mana - Amazon...
Amazon
Prime
$25.99
View
Visions of Mana PC
Loaded
$67.99
$30.59
View
Visions of Mana - PlayStation...
Best Buy
$39.99
View
Visions of Mana for Xbox...
Newegg
$51.54
View
Low Stock
Visions of Mana (Pegi Import)...
Walmart
$77.48
View
Show more
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PS5 PS4 Xbox Series X PC Gaming Platforms PlayStation Xbox
Autumn Wright
Contributor

Autumn Wright is a freelance critic writing about video games and animation from around the world. They are an Unwinnable columnist and contributor to Paste Magazine, PC Gamer, Bullet Points Monthly, and Debug Magazine. You can find their words in The New York Times, Washington Post, WIRED, Polygon, and elsewhere.

Read more
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
 
 
Lost Odyssey screenshot
RPGs If you loved Clair Obscur: Expedition 33, find a way to play one of the Xbox 360's best-kept secrets
 
 
Key art for Zero Parades: For Dead Spies showing Cascade in a red jacket against a backdrop of grey faces
RPGs Zero Parades: For Dead Spies review: "Being built from Disco Elysium's bones is a blessing and a curse for this spy RPG"
 
 
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Latest in Action RPGs
Action RPGs The next Kingdom Come game is an "open-world RPG," Warhorse confirms
 
 
Diablo 4 Lord of Hatred
Diablo Diablo 4 Lord of Hatred player finds hack to spawn "theoretically infinite" treasure goblins
 
 
A screenshot shows a young woman holding out a blue pouch
Action RPGs I can't love Dark Souls or Bloodborne, but Phantom Blade Zero is the action RPG I wanted them to be
 
 
Kingdom Come: Deliverance
Action RPGs Warhorse's new Kingdom Come "adventure" is most definitely "a game," Embracer CEO confirms
 
 
Exodus
Action RPGs Hasbro boss says "there's a big need" for a BioWare-esque space RPG and Exodus is ready to fill it
 
 
Lords of the Fallen 2
Action RPGs Lords of the Fallen 2 looks destined for Steam as CI Games reportedly ends agreement with Epic
 
 
Latest in Reviews
Spider-Noir aiming his webshooter
Marvel TV Shows Spider-Noir review: "Delightfully campy, tonally inconsistent cure for superhero fatigue"
 
 
Close up of the SIVGA M260 wired earbuds sitting on a Game Boy Color.
Headsets & Headphones The SIVGA M260 wired earbuds are a Y2K-fueled trip down memory lane, and my new budget pick
 
 
Hand holding The Spectrum White Edition.
Retro The Spectrum White Edition review
 
 
G.I. JOE Heroscape models on tile terrain
Tabletop Gaming G.I. JOE Heroscape: Rumble at the Rift review - "Continues to be one of the most approachable and welcoming tabletop miniature wargames"
 
 
Homelander in the Oval Office in The Boys season 5
Superhero Shows The Boys season 5 finale review: "Should have felt bigger, but a fitting end"
 
 
Razer Viper V4 Pro gaming mouse in black on a wooden desk with blue lighting in the background
Gaming Mice The Razer Viper V4 Pro challenges Logitech with good old fashioned speed
 
 
LATEST ARTICLES
  1. Final Fantasy 10 HD Remaster
    1
    Crying over Final Fantasy 10 was one of the moments that inspired the creator of a PS3 classic to make games
  2. 2
    The Mandalorian and Grogu villain actor Jonny Coyne "mostly" worked with Brendan Wayne on the Star Wars movie
  3. 3
    Assassin's Creed Black Flag Resynced is "definitely a remake," Ubisoft says, but remains really faithful
  4. 4
    Paralives roadmap promises pets, seasons, and potentially murderous pools during the life sim's early access
  5. 5
    This wireless Sega Dreamcast controller whips, but my fighting games think I got the wrong version

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...