After 10,000 years, Power Rangers finally has the TMNT-style beat-em-up it deserves
Power Rangers: Rita's Rewind is a throwback to the most classic beat-em-up

There have been a lot of Power Rangers games over the years, but not many of them have been worth your time. Mighty Morphin Power Rangers: Rita's Rewind looks well suited to change that.
Announced during Summer Game Fest, Rita's Rewind is due to launch in 2024 for PC and consoles - the devs aren't specific about which consoles, but you won't be outta luck if you're not a PC gamer. This is a classic-style '90s beat-em-up with gorgeous pixel art and a nostalgic line-up of heroes and villains. Check out the trailer for yourself below.
It looks a lot like the excellent TMNT: Shredder's Revenge, but there's no actual development lineage there. Rita's Rewind is in development at Digital Eclipse, a studio primarily known for excellent remasters of classic titles - including the TMNT Cowabunga Collection. That's an impressive pedigree in itself, and I'm fascinated to see what the studio does with a new take on a familiar format.
The game features online and local co-op for up to five players, and a story that sees a time-traveling Robo-Rita bringing back the original Rita Repulsa as the two wreak havoc across the entire Power Rangers timeline. That, of course, creates a perfect opportunity for the game to mix together multiple eras of Power Rangers.
I'm particularly intrigued by the 3D-style action sequences, including a first-person Zord fight that looks incredible. These sequences are filled with impressive effects in general - just the sort of wiz-bang graphical effects that would've blown away 16-bit kids.
Rita's Rewind would've been a perfect fit among the best SNES games.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

Death Stranding 2 draws ever closer as Hideo Kojima shares emotional behind-the-scenes update from "important scene" that wrapped recording for 6 voice actors at once

Cancelled The Last of Us Online game was "great," but former PlayStation exec says Naughty Dog had to scrap it after Bungie told them how much work it would be