Xbox Action Games
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After 67 hours, I've realized that Assassin's Creed Shadows' brilliant open world comes at the cost of narrative continuity
By Jasmine Gould-Wilson published
Now Playing Now Playing | The RPG's non-linear framing of linear storylines is a double-edged hidden blade

All romance options in Assassin's Creed Shadows
By Will Sawyer last updated
Guide Naoe and Yasuke both get a couple of romance opportunities in AC Shadows

GTA 6: Everything we know so far
By Sam Loveridge last updated
Guide Here's all the GTA 6 news you need in 2025 as we await Rockstar's next open world blockbuster

It's been nearly 12 years since GTA 5 launched, but Los Santos still feels livelier than most modern RPG sandboxes
By Fran Ruiz published
Opinion Opinion | GTA 5 continues to prove making lasting worlds is all about the little moments and lived-in vibes.

Death Stranding guide: from weapons, preppers, and cameos to birthdays and more
By Leon Hurley last updated
Guide Everything you need to know for the Death Stranding Director's Cut

13 Death Stranding tips to help you perfect your delivery
By Leon Hurley last updated
Guide Survive the Death Stranding Director's Cut with these tips

How long is Atomfall? This is the time to beat it
By Iain Wilson last updated
Guide The Atomfall length is around 15 hours on average, but if you want to explore and find multiple endings then it will take longer

"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows
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