All Iceberg Lounge Collectibles in Lego Batman Legacy of the Dark Knight
There are Disco Balls, Waynetech Caches and a Red Brick to find in The Iceberg Lounge mission in Lego Batman
The Disco Balls in Lego Batman Legacy of the Dark Knight are collectibles spread around the Iceberg Lounge, inevitably hanging from the ceiling in different points. Disco Balls might be one of the more visually-obvious collectibles in Lego Batman, but the Iceberg Lounge is also one of the more maze-like levels in the early game, so finding what you're looking for can be a little trickier than in previous missions.
If you've already done this mission, see what's ahead in our guide to finding all the Lego Batman Legacy of the Dark Knight Ace Chemicals collectibles!
Where to find all Iceberg Lounge collectibles in Lego Batman Legacy of the Dark Knight
There are 11 Collectibles in different locations across the Iceberg Lounge in Lego Batman, laid out in order that you'll encounter them below. Further down from that, we've got more details on how to get each one.
- Disco Ball 1: After fighting a Shield Enemy for the first time, grapple up onto the lighting rig. The disco ball is on your right.
- Waynetech Cache 1: Entering the first room with a security camera, turn around to find a Waynetech Cache.
- Disco Ball 2: After the security camera, crawl through the vent so you pop back up on another lighting rig. Halfway across, you should be able to reach the next Disco Ball.
- Disco Ball 3: After meeting Flass again and Selena opening the door for you, look to the right of the door, in the corner of the room, to find the third Disco Ball.
- Waynetech Cache 2: After leaving the Kitchen area where you prepare Falcone's food, turn left and crawl through the vent. Use foam on the machinery, plug in the wire, and hit it with a Batarang to power it back up and get access to a Cache.
- Waynetech Cache 3: On entering Falcone's play area for the first time, leave the ball pit and immediately climb up the ledge in front of you. Look behind you to see a pair of blue rollers. You can squeeze through them to find a Cache on the other side.
- Disco Ball 4: Still in the play area, follow the main path around until you see a huge ball pit ahead of you, with a thin bridge/tunnel on the left. Past the ball pit, above some enemies with guns, is the fourth Disco Ball.
- Waynetech Cache 4: Still in the play area, when you reach the section with perch points, scan the floor to find a vent. Go through to find a small room with a Waynetech Cache.
- Waynetech Cache 5: At the end of the play area, where two loud speakers are blocking the path, look right to see a bouncy castle. Above it is a lock - hit it with a Batarang and bounce up to find the last cache.
- Disco Ball 5: After coming out of Falcone's play area and seeing Red Hood One go into the Elevator, the Disco ball is on the right, above the music speakers.
- Red Brick: Going back past the bar while chasing Falcone, turn right to find a safe. Enter the code 596 to get the Red Brick inside.
Disco Ball 1
Early on you'll have a tutorial on how to fight bad guys with shields. Once that's done, you need to grapple up onto the disco lights to continue. The moment you're up there, just look to the right to see the first Disco Ball, and hit it with a Batarang.
Waynetech Cache 1
After entering the room with your first security camera in, look behind you to see the level's first Waynetech Cache (but not the last).
Disco Ball 2
Not long afterwards, you'll have to sneak past a security camera by throwing another Batarang at it, and crawl through a vent. On the other side is another lighting rig, one you need to use a Batarang to break open the machinery of, then Gordon's Foam Gun to seal shut. Once that's done, climb over the rig, and at the halfway point, look up to see the next Disco Ball.
Disco Ball 3
After beating up some goons and meeting Flass again, the bartender Selena Kyle will open a door to let you through to continue.
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On the right of the door, in the corner of the room, you should see a third Disco Ball.
Waynetech Cache 2
After preparing food in the kitchen and descending the elevator, leave and turn left to see a door marked "Ska-Kham Asylum". Next to that is a vent: crawl through there to enter a room with a Waynetech Cache on the other side of a gate.
To get in, remember that all the Lego Batman Legacy of the Dark Knight characters have different abilities. Use Gordon's Foam on the machinery to shut it down, then plug the cable into the socket next to the gate. Then have Batman hit the machinery with a Batarang to start it back up again and clear the foam. The gate will open and you can get the Cache.
Waynetech Cache 3
Once you enter the play area, "Falcone's House of Fun", immediately leave the ballpit you start in and climb the wall in front of you to go up a level. Look behind you to see a pair of horizontal blue rollers. Just approach them to get squeezed through to the other side, revealing a Waynetech cache.
Disco Ball 4
In the play area, follow the main path around and eventually you'll hit a room with a ball pit ahead of you and a thin bridge on the right with Studs running down it. Across the room, above the shooters on the other side of the ball pit, is the fourth disco ball.
Waynetech Cache 4
Still in the House of Fun, near the end you'll encounter a large ballpit area in an upside-down L-shape with multiple perch points. After clearing out the enemies, scan the area near the beginning to see a grate beneath the balls. Crawl through to find a Waynetech Cache on the other side.
Waynetech Cache 5
The final Cache is at the end of the House of Fun. You'll be blocked off by a pair of loud speakers, but before you deal with those, look to their right. There'll be a DJ in a booth, as well as a bouncy castle. Above it is a locked door - hit the lock with a Batarang to break it, then bounce on the castle up to find that last Waynetech Cache.
Disco Ball 5
Finally, after leaving the House of Fun zone, you'll see Red Hood One entering an elevator and have to follow. On walking up to the elevator, look immediately to the right to see the Disco Ball hanging above some speakers.
Red Brick
You'll find one of the Lego Batman Legacy of the Dark Knight Red Bricks right at the end, while you're chasing Falcone though the Iceberg Lounge. After entering the room where you met Selena and Flass, look to the right to see a newly opened room with a safe inside. The code to the safe, hinted at by note lying around, is 596. Enter that to get the Red Brick and the modifier "Filthy Rich".
For more help. we've got a specific guide on the Lego Batman Legacy of the Dark Knight Iceberg Lounge Red Brick safe code puzzle.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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