All 25 members of Annapurna Interactive reportedly resign following a dispute with the publisher's owner

Neon White
(Image credit: Angel Matrix/Annapurna Interactive)

All 25 members of staff at Annapurna Interactive have resigned following a dispute with billionaire Megan Ellison, the owner of the video game publisher's parent company, Annapurna Pictures.

Per Bloomberg, Annapurna Interactive president Nathan Gary and his team had sought to spin off the video game division from its parent company and become an independent entity. However, at some point Ellison exited negotiations and Gary resigned along with other executives at the label. They were followed by around 24 other staffers.

"All 25 members of the Annapurna Interactive team collectively resigned," Gary and the group said in a joint statement shared with Bloomberg. "This was one of the hardest decisions we have ever had to make and we did not take this action lightly."

Despite the uncertainty caused by the sudden exodus, which not only impacts Annapurna Pictures but also the developers counting on its video game segment to publish their games, an Annapurna Pictures spokesperson told Bloomberg all existing games and projects will remain under the Annapurna Interactive label.

"Our top priority is continuing to support our developer and publishing partners during this transition," Ellison told Bloomberg News. "We’re committed to not only our existing slate of games but also expanding our presence in the interactive space as we continue to look for opportunities to take a more integrated approach to linear and interactive storytelling across film and TV, gaming, and theater."

Annapurna is known for publishing critically acclaimed games from smaller to midsize teams like Stray, Outer Wilds, Neon White, and What Remains of Edith Finch. It recently partnered up with Remedy Entertainment to develop and produce Control and Alan Wake adaptations for film and TV.

Here are all of the video game release dates on the horizon.

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

Read more
A brightened screenshot from the reveal trailer for the Monolith Productions Wonder Woman game.
Even as costs spiralled to $100m, founder of shuttered Wonder Woman studio says "I don't think I ever really considered the possibility that it would shut down one day"
Limbo
"You can't rewrite the past just because of a bad breakup": Legendary indie devs' feud is going public
A screenshot from Halo Infinite.
The former Halo, Batman Arkham, and Doom devs' studio is "halting work" on its upcoming game to search for a new publisher to bring "creative vision to life"
Two Helldivers pull a classic fart gag
Despite shifting gear to Arrowhead's next game after a sabbatical, studio CEO clarifies that Helldivers 2 creative lead Johan Pilestedt will "absolutely still be involved"
Earthblade
Celeste developer abruptly cancels new game after 5 years of development after founding member departs over copyright "fracture"
Suicide Squad: Kill the Justice League
"One in 10" game developers were laid off in the past year, GDC survey of 3,000+ devs finds: "We set impossible goals and then fire everyone if they prove to be impossible"
Latest in Games
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"
The First Berserker: Khazan protagonist
The First Berserker: Khazan isn't even out yet, but the new Soulslike RPG already has over 1,300 94% positive reviews on Steam from early buyers
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"