I've played 40 hours of Assassin's Creed Shadows, so please learn from my biggest mistake and pay attention to Knowledge

Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
(Image credit: Ubisoft)

Open worlds are a blessing and a curse. You're free to explore at will, hoovering up whatever side quests and collectables tickle your fancy at any given moment, but there is a lot vying for your attention. Assassin's Creed Shadows is no exception. Is the main story taking me to a new region? Cool! I'll get right on that – let me just help this group of polite farmers, clear six bandit camps, and climb every single tower along the way.

But some of Assassin's Creed Shadows' activities are designed to be done as you find them, rather than in one hectic binge. Knowledge points – used to unlock higher tiers of skills for both Naoe and Yasuke – are gained from interacting with the world in a few different ways. However you end up gathering Knowledge, take it from me: it's something you'll want to stay on top of before you need it, not after.

Clown college

Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows

(Image credit: Ubisoft)
Enshrined

Assassin's Creed Shadows protagonist Yasuke

(Image credit: Ubisoft)

Assassin's Creed Shadows review: "More confidence, texture, and purpose than we've seen since Assassin's Creed pivoted into RPG territory"

As you may have already gathered, I'm a bit of a procrastinator. If you dangle shiny things – in Shadows' case, uncompleted map icons – in front of me, I will veer helplessly toward them without quite realizing I'm doing it. Unfortunately, some of those icons tend to be a little bit more exciting than others (side quests!) or have more immediate rewards (castles) than activities that need to be completed for Knowledge.

To be clear: I do enjoy the latter tasks. They come in all shapes and sizes, with some intractable only as Naoe and others as Yasuke. Naoe can meditate in scenic spots or complete certain parkour challenges, while Yasuke practices martial arts with experienced practitioners and completes horse archery trials. Both of them can also gain Knowledge by visiting various temples, shrines, and tomb-like Kofuns. When it's laid out like that, it may seem obvious that Knowledge is intended to be collected while you're out chasing more pressing matters. But it's all-too easy to sideline, and when that takes hold, unlocking new skill tiers feels a lot like work.

Over the 40-plus hours I've played in Assassin's Creed Shadows, there have been a handful of moments where I've realized how woefully behind I am in leveling Yasuke and Naoe's perks. Unlocking new tiers requires a lot of Knowledge (another sign you're not meant to do it in one go), which for me, kicked off several gluts of shrine-binging and not-so-relaxing meditation sessions to earn fancy double-assassinations and new naginata techniques.

Yasuke looking at a shrine in sunset to gain Knowledge in Assassin's Creed Shadows

(Image credit: Ubisoft)

As all of Knowledge's activities are pointedly lower-stakes than the world's other offerings, it gets grindy very quickly. Even with so many options for getting points, they very quickly blur into one big capital-c Chore. Shrines stop becoming gorgeous feats of architecture to ogle – instead, scenery to skim over with Eagle Vision to see what you're there for – and fumbling meditation's quick-time event ironically becomes extra frustrating when you know there are several more waiting to clear.

In short: don't play Assassin's Creed Shadows like I did. As tempting as it is to careen between map markers, treat Ubisoft's latest open-world like a tourist. Stop and pray at shrines to enjoy the moment – go on, take a screenshot while you're there – and take a spontaneous adventure at the next Kofun you find. See where a Hidden Trail takes Naoe, or try out a horse archery trial if only to hear Yasuke blame the sun or an off day when you come up a few points short of perfection. This way, you'll end up with plenty of Knowledge when you need it most – and better yet, you'll have a lot more fun engaging with Shadows' world.

This is how I've been playing since rolling credits on Shadows, and Knowledge has felt so much better. I've even unlocked a whole new tier of skills for Yasuke and Naoe without realizing, which feels like being rewarded for doing nothing – in hindsight, exactly how Knowledge is meant to work. After spending years wishing Assassin's Creed would make its open-world offerings feel more natural, I completely fumbled getting to enjoy Shadows doing just that. Learn from my mistakes – savor the adventure, and you'll find the journey beats an otherwise very grindy destination.


We've ranked the best Assassin's Creed games - how close does our list line up with yours?

Andrew Brown
Features Editor

Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he’s not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Ghost of Tsushima screenshot of Jin interacting with a fox
Assassin's Creed Shadows' Knowledge system sounds like it's tapping into what I loved most about Ghost of Tsushima
Looking over the countryside in Assassin's Creed Shadows
Assassin's Creed Shadows review: "More confidence, texture, and purpose than we've seen since Assassin's Creed pivoted into RPG territory"
Naoe peeks at a guard from behind cover in Assassin's Creed Shadows
After 6 hours with Assassin's Creed Shadows, here's the 10 details I love the most so far
Assassin's Creed Shadows tips
10 Assassin's Creed Shadows tips we wish we'd known before we started playing
Assassin's Creed Odyssey screenshot
After replaying the best Assassin's Creed RPG, I hope Shadows uses the series' strengths to separate itself from Ghost of Tsushima
Assassin's Creed Shadows cinematic screenshot
If Assassin's Creed Shadows' delay means lessons have been learned from Star Wars Outlaws, I say: let Ubisoft cook
Latest in Assassin's Creed
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
I've played 40 hours of Assassin's Creed Shadows, so please learn from my biggest mistake and pay attention to Knowledge
Assassin's Creed Shadows Thrown to the Dogs
Assassin's Creed Shadows Thrown to the Dogs quest and key location
An assassin on the roof of Assassin's Creed Codename Red
Assassin's Creed Shadows' best trailer yet doesn't actually show a second of the game and is instead fuelled entirely by '70s nostalgia
Assassin's Creed Shadows Kabukimono
All Kabukimono assassination target locations in Assassin's Creed Shadows
Naoe hides around a corner while infiltrating a hostile area in Assassin's Creed Shadows, watching ally character Yaya pummel an enemy
The Assassin's Creed Shadows metacritic score is here, and it's level with Valhalla
Assassin's Creed Shadows Naoe and Yasuke outside Hideout
How the Assassin's Creed Shadows Hideout works and the best buildings to get first
Latest in Features
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
I've played 40 hours of Assassin's Creed Shadows, so please learn from my biggest mistake and pay attention to Knowledge
Hot Fuzz
The 35 greatest 2000s action movies
Assassin's Creed Shadows screenshot of Naoe wearing a hood and standing below a cherry blossom tree
PSA: Clear out your storage space, because Assassin's Creed Shadows' world is so pretty you'll be taking screenshots for days
Boro and Alta sit on a bench together in Wanderstop
"It's OK for me to move on": Years after scoring Minecraft, composer C418's latest project is about running a cozy tea shop with a "stupidly complex music system"
Thanara's Throne room made in Sigil
D&D Beyond's Sigil software isn't the worst VTT around, but it has a long way to go to compete with other 3D map makers
Demona confronting Goliath, Brooklyn, Lexington, and Angela
Gargoyles creator Greg Weisman digs into why Demona is the "single most dangerous character" in the entire franchise ahead of her new solo comic