With Ubisoft's hopes on its back, Assassin's Creed Shadows claws to the top of the March sales charts and follows Monster Hunter Wilds as 2025's second-best-selling game

Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
(Image credit: Ubisoft)

Ubisoft has a lot riding on Assassin's Creed Shadows, and it seems the extra time in the oven did wonders for the game, which is the second best-selling of 2025, only behind Monster Hunter Wilds.

Mat Piscatella, an executive director and video game industry analyst at Circana, posts on Bluesky that "Assassin's Creed: Shadows debuted as the best-selling game of March, ranking 2nd [year-to-date]." It amassed more than two million players just a few days after launch, so this result isn't surprising.

Ubisoft already mentioned that Shadows garnered the second-highest revenue of any game in the series for the company, only behind Valhalla. It also noted that Valhalla's success was "a perfect storm we may never see again."

It came out during the COVID lockdowns when people were spending a lot more on video games, and was released across two console generations, whereas Shadows is only available on current-gen hardware.

Ubisoft has struck a business deal with Tencent that will see a $4.3 billion subsidiary "spearhead development" on new Assassin's Creed, Far Cry, and Rainbow Six games. What that means exactly isn't entirely clear, but after a series of missteps like "softer than expected" sales for Star Wars Outlaws and the closure of XDefiant and its San Francisco studio, Ubisoft needs wins, and Shadows has been a huge one.

Overall, spending on games is down, though, so in a year already filled with layoffs, more could be on the horizon.

For now, check out all the upcoming video game release dates of 2025. Maybe one of them will dethrone Monster Hunter.

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Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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