Baldur's Gate 3 players on Steam have now spent longer in the RPG on average than Bethesda fans have in Skyrim, in true D&D fashion
Half of that time was probably spent on character creation
Larian Studios reveals that Baldur's Gate 3 players are each spending an average of 100 hours in the RPG - and that's only on Steam.
There's no commitment like a Baldur's Gate 3 fan's commitment, it seems. Taking to Twitter to expose our unwavering obsession with the Dungeons & Dragons-style game, publishing director Michael Douse shares that he's just learned the average Baldur's Gate 3 playtime - which, "according to Steam is over 100 hours." Douse then calls the number "wild," but in the best way: "I really wanna meet the people pushing that average up!"
The average playtime for bg3 according to Steam is over 100 hours, which is wild. I really wanna meet the people pushing that average up!June 4, 2024
With over 1,000 hours myself, I'm not surprised to see the community so invested in the RPG. After all, many of us have spent a good chunk of time just fiddling with our Tavs in the character creator or, admittedly, kissing Astarion. For reference, the average playtime in Baldur's Gate 3 is even higher than Skyrim's - a measly 75 hours. It's higher than Elden Ring and Starfield's average hours combined, too, for a more mind-boggling comparison.
Following Patch 7's arrival in September, players are likely to pour many more hours into the game thanks to the update's inclusion of long-awaited "improved evil endings" and official modding support. Baldur's Gate 3 is also getting cross-play and a full-on photo mode, but both will likely come "further down the road" according to Larian. Until then, I'll personally be traversing the Forgotten Realms alongside my quirky companions for the millionth time.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
As Intergalactic: The Heretic Prophet locks comments on its trailer, Baldur's Gate 3 publishing lead says 2025 and beyond will be an "extremely tough time to ship a game"
Baldur's Gate 3 boss Swen Vincke calls out industry layoffs, "short-sighted" decisions, "arbitrary sales targets," and more in his latest Game Awards speech: "Change is coming"