A Borderlands fan with "16,000 hours worth" of series knowledge reckons the movie has a plot hole involving Zane from Borderlands 3

Borderlands 3
(Image credit: Gearbox)

The Borderlands movie seems to have a plot hole, mentioning an ability that isn't featured in the game series until Borderlands 3.

One Borderlands fan has theorized that the movie takes place before Gearbox's games, and therefore has a little plot hole. In the screenshots just below, you'll notice that the weapon's description mentions the 'Digi-Clone' ability, which is an early move for Zane that lets the character produce a holographic double of himself that shoots at enemies, and that he can also switch places with.

But if Zane doesn't feature in the Borderlands series until Borderlands 3, why does a weapon in a prequel movie mention an ability that's only available exclusively for him? That's what the fan below is wondering, at least, as they're bringing a frankly ludicrous amount of hours in the Borderlands universe to bear. That's "16,000 hours of Borderlands knowledge," to be precise.

Now, one could naturally make an argument that Zane does exist years before the events of Borderlands 3 - his brother, Baron Flynt, is in the first Borderlands game, after all. To be fair, the original Twitter user admits that this is all a "bit nitpicky," but that hasn't stopped them from "compiling every single sin" committed by the Borderlands movie, in their eyes.

It hasn't been a smooth start for the Gearbox movie adaptation. Early reactions called the Borderlands movie "uninspired" and a "disaster," and that was before it debuted on Rotten Tomatoes with a wild 0% approval rating from critics. Over $100 million has been spent on this movie, which might explain why Gearbox's CEO has been tweeting through it.

Here are the best Borderlands games if you want something a little more enjoyable in Gearbox's world.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.