REPO dev says "there are no plans to make the game free-to-play" because "we don't want to add microtransactions or have cosmetics that you buy"

REPO
A bot from REPO points a flashlight and looks at the camera (Image credit: semiwork)

REPO isn't exactly pricey as it stands, but developer semiwork doesn't have any intention of making the co-op horror hit free-to-play, either. Why? Because the studio doesn't want to add microtransactions.

"There are no plans to make the game free-to-play, as we don't want to add microtransactions or have cosmetics that you buy with real money," semiwork's Pontus Sundström says in a new dev Q&A video. "Things like cosmetics, you'll get for free by just simply playing the game – after buying the game initially, of course."

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Currently, REPO is just $10 in Early Access on the Steam store, which isn't exactly a high barrier to entry as it stands. The devs "plan to do a price raise when 1.0 releases," which is supposed to happen after "around 6 to 12 months" in Early Access, but I doubt this is suddenly going to become a $70 or $80 premium title.

Still, given REPO's viral popularity among streamers and in short-form video clips, semiwork could certainly entice a few more players in by going free-to-play. But the studio's devotion to avoid even the most gently predatory monetization tracks that characterize free-to-play gaming is admirable.

And it's not as if the studio is suffering as it stands, as REPO has been a runaway success. The studio recently explained that they pivoted to co-op horror after running out of money since their last game "hadn't been successful enough," and that gamble has clearly been paying off.

A REPO ripoff called REPO Horror is on the Nintendo eShop, and it has the gall to list a Switch 2 file size as if it won't be nuked from orbit by June.

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Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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