Split Fiction director Josef Fares says Ubisoft is "struggling" and should make a co-op Splinter Cell game: "Don't chicken out to do single-player; just say this is split-screen only"
I'd play that

Split Fiction, the new game from It Takes Two studio Hazelight, had a new trailer shown during the PlayStation State of Play last night, and director Josef Fares has some choice words to say about other companies choosing not to do co-op.
"Other publishers aren't doing this, and it's crazy to me," says Fares in an interview with GamesRadar. "So many people are playing these games, and people love them. I mean, I'm looking at Ubisoft, and they're struggling now, and I hope someone [from there] listens to this interview, but why aren't they taking Sam Fisher and doing a split-screen-only game?"
Sam Fisher is the protagonist of Splinter Cell, Ubisoft's stealth series that hasn't had a new entry in over a decade. Doing co-ordinated double takedowns and trying to sneak through levels with a friend would be a blast.
"Don't chicken out to do single-player; just say this is split-screen only," Fares says. "Boom, that's it. You have success, and I can guarantee you that they will sell a huge amount of copies of that. Yeah, they don't even have to do it the Hazelight way; why don't they listen to this [interview] and be like, 'Oh, he's right.' That's a guaranteed success for them; it's for you, Ubisoft. You can get it for free from me."
All of Fares' games have been co-op: Brothers: A Tale of Two Sons, A Way Out, It Takes Two, and now Split Fiction. Split-screen games felt much more common during the PS3 era. I remember playing Resistance: Fall of Man with my best friend at the time before tackling Army of Two and its sequel together. I'd love more co-op games like that.
I'm currently replaying It Takes Two with my girlfriend (after beating it with my best friend when it came out back in 2021) and I hope we finish it by the time Split Fiction comes out in March. I love sci-fi and she prefers fantasy, so it's a highly anticipated game for us.
While you wait for Split Fiction, check out some of the best co-op games you can play right now.
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I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.



















It Takes Two sold over 20 million copies and won GOTY, but Hazelight's Josef Fares says "all the numbers looked really, really bad" before the co-op studio became "this really big developer"

Split Fiction director Josef Fares says EA has always been "super good" to his studio: "They get so much s**t they don't deserve"