Where to find Diablo 4 Helltide events and how they work
The Helltide in Diablo 4 regularly appears across Sanctuary, so here's what you need to know about it
The Diablo 4 Helltides used to be much more difficult to access as they were restricted to World Tier 3 and above, but thanks to changes introduced in the last couple of seasons they are now easily accessible to everyone no matter what difficulty level you've chosen. Once you find and enter one of these events in Diablo 4 you'll face off against endless waves of monsters, making them a great place to level up quickly and find fresh equipment as you slay you way through the hordes, and you'll also earn Diablo 4 Mother's Gifts for defeating tougher enemies to help with your seasonal progress. If you're ready for the fight, then here's how Helltides in Diablo 4 work.
When is the Helltide in Diablo 4?
The Diablo 4 Helltide starts on the hour every hour, and lasts for 55 minutes in every World Tier. That means there's a Helltide event running almost all of the time somewhere within Sanctuary, unless you're in the brief five minute window where the demons are at bay and everything resets, before the next instance starts up all over again.
How to find the Helltide in Diablo 4
Once the Helltide in Diablo 4 begins, it will affect one of the five regions of Sanctuary. This will be represented by a blood-red hue appearing over that section of the map, and if you look around the area you should also spot an icon of a red sword surrounded by flames stating "The Helltide Rises" when you hover over it. This isn't too difficult to spot once you know what you're looking for, but if you're having any difficulty finding it or want a complete breakdown of the event in progress then the tracker on Helltides.com has got you covered.
How does the Diablo 4 Helltide work?
Once you enter a Diablo 4 Helltide area, you'll be attacked by increasing waves of enemies and Elites. Keep an eye on the stats I've highlighted in the top right corner of the screen above, as these keep you up to date on your progress in the event. At the top is a timer showing how much time is remaining in the current Helltide, while the counters below show how many Aberrant Cinders (left) and Baneful Hearts (right) you've collected from fallen enemies, and the bottom bar represents your current Threat level.
Diablo 4 Aberrant Cinders
Aberrant Cinders are used to open a Tortured Gift of Mysteries, which are special Helltide chests that can drop consumables, gear, Murmuring Obols, and Baneful Hearts. These look like large skeleton-covered chests, and you can find their locations marked on the map as chests with a question mark above them. It costs between 75 and 175 Aberrant Cinders to open each chest, depending on its rarity and the quality of the rewards locked inside.
Aberrant Cinders will be lost at the end of each Helltide event, so make sure you spend them before the current timer expires.
Diablo 4 Baneful Hearts
Three Baneful Hearts can be used on an Accursed Altar to begin the Accursed Ritual, which will trigger a swarm of demonic enemies followed by a powerful Blood Maiden that drops significant rewards when defeated. The Accursed Altars are marked by three pillars surrounding three bodies arranged within a circle on the ground, and while you can deposit a Baneful Heart in one of the Altars at any time the ritual won't begin until all three have been offered up, so you're better off holding on to your Baneful Hearts until you have three unless you see an obvious opportunity to assist another player in completing their set.
Baneful Hearts carry over between Helltide events, so you don't have to rush to use them before the current timer expires.
Diablo 4 Threat Level
Finally, keep an eye on your Threat meter, as this will gradually increase as you defeat enemies and move your through three Threat Levels, with each new level resulting in more regular and powerful ambushes to deal with. When the meter is full, you'll become Hell-Marked and will be swarmed by a large group of enemies. Survive that assault, and a Hellborn boss will spawn based on one of the five player classes, so you'll need to use all of your skills and abilities to send them back to Hell.
This encounter can be tricky to reach, because if you die at any point during the Helltide then your Threat Level is completely reset, so you'll have to start building it up again from scratch. Your Threat Level also resets once the Hellborn ambush begins, so you only get one shot at this final boss and should approach the fight accordingly.
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Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 600 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.