You can get unlimited gold in Dragon Age: The Veilguard thanks to one simple exploit - a pot-smashing method straight out of Zelda
Hey! Listen!
Dragon Age: The Veilguard released a few days ago, which means that eagle-eyed fans have had plenty of time to discover cheese-y infinite money-making methods - and one of them feels like something straight out of The Legend of Zelda.
Whenever new games launch, players work tirelessly to bypass grinding for money and items - and BioWare's launch of the recent Dragon Age offers no exception. A new exploit has been making rounds online, showcasing how you can destroy boxes, pots, and vases for valuables. That's not all, however, as you can actually repeat the process as many times as you please by just saving the game and then reloading.
I accidentally found a money exploit. from r/DragonAgeVeilguard
The method is all the more effective in areas like Dock Town, where you can find spots with multiple containers to smash at once. A new video from Eurogamer highlights the cheeky exploit, showing a hotspot for valuables off in the process. In just one save, the Rook in the clip is able to snag tons of high-quality items to sell and plenty of gold. If you're going to give the cheese a go, this might just be the best place to do so.
Seeing all of the destruction, I can't help but be reminded of Zelda - it's like smashing pots for rupees, except you're guaranteed to get money in some form every single time and you can do it forever if you want to. It's also a great way to level up specific factions, removing the grind so that you can properly enjoy the story - and as our detailed The Veilguard review describes, there's quite a bit of it to look forward to.
Craving more of that fantastical RPG fun? Here are some of our favorite games like Dragon Age to play right now.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.