The League of Legends fighting game spin-off won't be getting its big playtest, but that's so that more of you can play it later this year

jinx in 2xko weilding a big hammer with a smirk on her face
(Image credit: Riot)

Shaun Rivera, the director of League of Legends spin-off 2XKO, has cleared up some confusion around Riot's plans for the 2v2 fighting game in a new tweet.

"We’ve seen and enjoyed the crazy memes and the hysteria of the subreddit while waiting for the Feb update, and wanna correct some of the misinformation going around," he writes.

Rather than sticking to the original plan of running a "larger-scale global playtest" in March, there will be a "much smaller one." This is so that the team can work on the game itself and ensure that more of you can play it later this year.

The autocombo system in 2XKO is also being reworked. Pulse Fuse is an ability you can select at the start of a match and works similarly to Tekken 8's beginner-friendly control scheme where basic combos can be activated with shorter button sequences, but doesn't really allow for the full moveset of a character to be utilized. Now, "Pulse is removed and replaced with an autocombo setting that each player can toggle on or off during champ select." This means you'll be able to use a different Fuse but newbies can still get the benefits of Pulse.

Tekken 8 was my first fighting game and I enjoyed the beginner setting, but quickly realized its shortcomings. That could be toggled on and off at will, so I think this is a good change for 2XKO, even though it can only be toggled during character selection.

Replacing Pulse is a new Fuse called Sidekick. If you choose it, "your point and assist never switch. Instead, your assist champ stays sidelined to support your point champ, who gains additional health."

This Is a result of feedback from those of you who wanted to play more of a supporting role in the fights so that you can learn the game at your own pace rather than fighting for your life on the frontlines.

As for any other "cool stuff" you may have seen the team "cooking", Rivera says "we are not quite ready to talk about that just yet."

While you wait for the full launch of 2XKO, here are some of the best fighting games you can play right now.

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

Read more
League of Legends
Riot walks back controversial League of Legends changes: Hextech Chests, Exalted skins, and Blue Essence costs are all being reworked
Supervive
As League of Legends fans reel over loot controversy, fans of ex-Riot devs' hot new MOBA seize the chance to promote their game instead
The Fantastic Four seen running towards Dracula in Marvel Rivals' Season 1 'Eternal Night Falls' trailer.
Marvel Rivals season 1 has "double the playable content of a regular season" and adds maps, heroes, balance changes, and more
Fragpunk
Marvel Rivals publisher indefinitely delays its other hero shooter on Xbox and PS5 2 days before its free-to-play launch
League of Legends
As League of Legends players blast 800-hour grinds, Riot says this "wasn't meant to get harder" and "we messed up" on the whole First Blood thing too
Overwatch 2
As Marvel Rivals continues to dominate hero shooters, Overwatch 2 teases "groundbreaking PvP gameplay changes" on the way
Latest in Fighting Games
"I didn’t have a single ally": Tekken 4's negative reception put series boss Katsuhiro Harada under so much stress that he left Namco for a year
Tekken 8
Tekken lead Katsuhiro Harada says he's spent decades "mentally preparing" for AI to overtake humans, but it's not happening: "If AI had really advanced, we wouldn't be pouring 10, 20, 30 billion Yen into making games"
Super Smash Bros. Ultimate
Super Smash Bros. creator says instead of making more "Americanized works," Japanese devs should "seek the uniqueness and fun of Japanese games"
Minecraft characters Alex and Steve riding in mine carts in Super Smash Bros. Ultimate, being chased by Bowser Jr..
Super Smash Bros. Ultimate villain Minecraft Steve is the star of the "best Smash clip of all time," as genius player makes a literal Trojan Horse to destroy an unsuspecting opponent
Super Smash Bros. for Nintendo 3DS key art.
Masahiro Sakurai says Super Smash Bros "might have died out" if not for late Nintendo president Satoru Iwata: "There's no doubt that he influenced me in many ways"
Mortal Kombat 2 3DO
After 32 years, Mortal Kombat 2 has finally been ported to the one hyper-expensive '90s console that could actually do it justice
Latest in News
Red Dead Redemption screenshot of protagonist John Marston aiming a pistol
Ex GTA 6 dev says free and live service games are "eating everyone's time," and combined with "open world fatigue," it's getting harder to make players explore
Mobile Suit Gundam SEED Freedom
My Hero Academia and Gundam animator explains the issues behind anime shows getting shorter: "There is a shortage of professional staff in all sections"
Saw X
Billy the Puppet gives Saw fans some hope on the future of the horror franchise by updating his LinkedIn profile to "employed"
Bella Ramsey as Ellie and Pedro Pascal as Joel in The Last of Us
The Last of Us showrunner Craig Mazin praises Bella Ramsey and Pedro Pascal for "spectacular" take on one of Part 2's most iconic scenes in season 2
25 years after Malcolm in the Middle first aired, the revival series starts filming in just "a few days" – and Frankie Muniz is rewatching the original to prepare
"I didn’t have a single ally": Tekken 4's negative reception put series boss Katsuhiro Harada under so much stress that he left Namco for a year