Final Fantasy 7 Remake Part 3 will "beat any expectation you have," says Rebirth director

Final Fantasy 7 Rebirth screenshot showing Aerith, a young woman with long fair hair and a flowing white gown, singing with her arms spread wide
(Image credit: Square Enix)

Final Fantasy 7 Rebirth director Naoki Hamaguchi reveals that the remake's third part is set to exceed all expectations - a massive feat for Square Enix considering its first two installments.

Speaking during a live presentation looking back on the making of Final Fantasy 7 Rebirth, Hamaguchi was joined by producer Yoshinori Kitase in a discussion regarding not only the remake's 2024 sequel but also its upcoming entry. The two legendary developers left their audience, and those of us watching from home, cheering - understandably, as Hamaguchi assures fans that the new entry will be the best one to date.

Final Fantasy VII Rebirth Summoning A Masterpiece - YouTube Final Fantasy VII Rebirth Summoning A Masterpiece - YouTube
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"The third game, the final game in the trilogy," he proclaims. "I guarantee you it will beat any expectations you have of it so look out for great things." The director also asserts during the event that the three-part remake's next sequel will prove to be "one of the most loved, most popular games in the whole history of video games" - right on up there with the beloved original Final Fantasy 7 from 1997.

It sounds like the third piece of the remake could end up standing as one of the best JRPGs of all time, judging by Hamaguchi and Kitase's own words. Feedback following the first two games will be "reflected in the third game," too, according to Kitase - and "it'll be exactly what the fans are looking for." As a "synergy" of "nostalgia and new innovation," it's shaping up to be everything players loved - and would love.

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Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.