Concord's imminent death prompts "infinite love" from its own developers and sympathy from industry figures: "I feel your pain"

Concord
(Image credit: Firewalk Studios)

After just about two weeks in the wild and some sad player numbers, PlayStation is unceremoniously taking its new hero shooter Concord offline tomorrow - a decision that's prompted developers from Firewalk Studios to reminisce on their game, and developers from across the industry to show sympathy for a sadly familiar situation.

Firewalk Studios says it's working to "determine the best path ahead," but developers from the Sony subsidiary are still saying their goodbyes to the game just in case.

"To those of you playing us out, fighting alongside or against me and the team match after match… Infinite love to all of you, for real," design director Josh Hamrick tweeted earlier today. "I'll be on as much as I can until we're down. Say hi if we match up!"

"Firewalk is packed with tenacious fighters," lead character designer Jon Weisnewski adds on Twitter before humbly bragging that "the fact we shipped at all is legendary" amid studio acquisitions, the global pandemic, and a switch from Unreal Engine 4 to Unreal Engine 5. "None of us know what's next but I do know this team is capable of wild energy when faced with a challenge."

"Will always be proud of what was accomplished for myself, for Firewalk, and for the PSVA team," PlayStation Visual Arts Team's senior artist Hugh Chew said alongside an image of what are now probably considered collector's items: a physical copy of Concord and its special edition PS5 DualSense.

Developers who worked on Concord weren't the only ones to share the love, though.

"Permission to be human: I don't have anything 'smart' to say," Marvel's Blade and Deathloop director Dinga Bakaba writes. "I'll keep it to: if you are from the dev team and read this, courage. This too shall pass."

Former Gears of War lead and creator of the similarly failed hero shooter Lawbreakers, Cliff 'CliffyB' Bleszinski, kept it simple in a social media post: "Concord, I feel your pain."

Former Destiny 2 and current Amazon Fallout community manager Liana Ruppert shares a reminder that there's still hope for Concord's future if other gaming comebacks are any indication. "No Mans Sky, Elder Scrolls Online, Rainbow Six Siege: there are so many games that have proven that this doesn’t mean the end. With the right moves/the right support, we could see Concord come back in a massive way that's a win for players and the devs."

 After Redfall and Suicide Squad, Concord’s death must be the nail in the coffin for the industry’s failed live-service push. 

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

Read more
Screenshot from Spectre Divide, showing a character in a purple jumpsuit and full face mask aiming their gun.
Despite more than $60 million in investments, Shroud-backed FPS Spectre Divide and its dev are shutting down after the first season failed "to cover day-to-day costs"
Helldivers 2 screenshot showing someone using a big gun
Helldivers 2 boss says "death and rebirth" is a natural part of the games industry, but it's "unnecessarily brutal" right now "because we don't diversify enough"
Last Spartan Standing
With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"
Helldivers 2 Warbond
Helldivers 2 players "became obsessed" with Malevolon Creek, but it was Gabe Newell who really kicked off one of Super Earth's bloodiest battles
Helldivers 2 screenshot showing a fully geared/armored diver standing with gun in hand as three jets soar the skies behind him
Helldivers 2 boss told launch players not to buy until servers calmed down, and it "took 5 minutes until I got a call from the friendly people over at PlayStation asking what the f*** I was smoking"
FBC Firebreak hero image for Big in 2025
After Alan Wake 2 and Control, FBC: Firebreak represents a bold new frontier for Remedy: "It's time to expand the Remedy Connected Universe into shared spaces and brave something new"
Latest in FPS
Former Valve exec recounts the meeting where Half-Life's publisher almost killed the iconic FPS: "Half-Life would quietly die. I was stunned"
FBC Firebreak screenshot for GamesRadar Big Preview showing a character throwing an electric shock grenade in a crowded room
FBC: Firebreak may be Remedy's first live-service game but the Control creators are going about it the right way, confirming that all playable post-launch content "will always be free"
"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
Gordon Freeman
Valve literally gives Half-Life away now, but 27 years ago it was carefully crushing its angry pirates: "None of them had actually bought the game"
FBC: Firebreak gameplay trailer reveal in Future Games Show: Spring Showcase
With an impressive new FBC: Firebreak trailer at the Future Games Show, Remedy confirms a Summer 2025 release window for its co-op shooter set in the Control universe
GoldenEye 007
After 28 years, competitive GoldenEye players have documented what happens when you tie in the N64 FPS: "We experienced something that was only theorised"
Latest in News
Adam Scott as Mark S and Britt Lower as Helly R in Severance season 2
There might have been another reason for Mark's decision in the Severance season 2 finale
Silent Hill f art showing a person covered in plants
Silent Hill f has been pre-emptively banned in Australia, with no reason given for the 'refused classification' rating
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
Helldivers 2 screenshot showing someone using a big gun
Helldivers 2 boss says "death and rebirth" is a natural part of the games industry, but it's "unnecessarily brutal" right now "because we don't diversify enough"
A Dragon Age character stares out against a blue background.
BioWare makes a return to Dragon Age: The Veilguard with a surprise PC update, months after layoffs and a seemingly final patch
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background