Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Alabaster Dawn protagonist Juno lying in a white bed
Action RPGs One of the best pixel art RPGs ever made is getting a spiritual sequel, and I’ve been hooked on its Steam Next Fest demo
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Return to Silent Hill protagonist James Sunderland
Horror Movies Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"
Power Armor in Fallout season 2
Action Shows Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
Doom The Dark Ages Doom Slayer with yellow eyes
FPS Games Doom: The Dark Ages DLC is "freaking huge," says director: "It's basically like a sequel"
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
Darkhaven witch in orange and purple flames
Action RPGs Diablo creators' new action RPG feels like sampling bread by eating raw flour in rough Steam Next Fest demo
  1. Games
  2. FPS Games
  3. Doom: The Dark Ages

Doom: The Dark Ages review: "Some may appreciate the greater focus on close-quarters, but others will find themselves nostalgic for the simple joys of double jumps"

Reviews
By Joel Franey published 9 May 2025
3 Comments Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The Slayer stares down a Cyborg dragon in Doom The Dark Ages
(Image credit: © Bethesda Softworks)

GamesRadar+ Verdict

While Doom: The Dark Ages is a solid game, the ways it differs from previous titles are largely to its detriment. Most of what's praiseworthy about the Slayer's 2025 adventures are what's translated from older entries, while new features like the melee focus and mech sequences feel like fumbled missteps the series would be well-advised to forget going forward. Still, the joy of blasting cacodemons with a shotgun is never truly lost, and the over-the-top aesthetic will always elevate the experience.

PC
XBox One
Other
DOOM: The Dark Ages
PC Deals
2 deals availableArrow
bundle
Fanatical
DownloadDownload
$69.99
$61.49
View
bundle
Fanatical
DownloadDownload
$99.99
$87.89
View
We check over 250 million products every day for the best prices
powered by
Gamesradar

Pros

  • +

    Gunplay remains as brutal as ever

  • +

    The shield is a good addition to combat

  • +

    Entertaining visuals and aesthetics

Cons

  • -

    The story and the Slayer himself lack personality

  • -

    Melee and parrying focus don't justify the loss of mobility

  • -

    Dragon and mech sequences are pretty shallow

Best picks for you
  • Best Doom merch ahead of The Dark Ages
  • The best adult board games in 2026
  • The best gaming PC 2026: Find your perfect pre-built powerhouse

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Doom: The Dark Ages was always going to have a tough challenge ahead of it. After the twin lightning bolts of Doom 2016 and Doom Eternal both took the notion of high-octane slaughter as far as it could go, it wasn't entirely clear what another sequel – or in this case, a prequel – could actually bring to the table. Now the attempt to fix what ain't broke has brought us The Dark Ages, an uncertain followup that's at its best when it just feels like you're playing Eternal again, and at its worst when it's selling you unwieldy new mechanics. No wonder the overloaded Slayer seems more tired than angry by the time the closing credits roll.

Medieval Dead

Shooting out skull fragments on a broken up shipwreck in Doom: The Dark Ages

(Image credit: Bethesda Softworks)
Fast facts

Release date: May 14, 2025 (May 12 with Early Access)
Platform(s): PC, PS5, Xbox Series X
Developer: id Software
Publisher:
Bethesda Softworks

After Doom Eternal: The Ancient Gods ended with the Doom Slayer beating both God and Satan to death, I wasn't entirely sure how the stakes could be raised. The developers skip that issue by going back to a prequel set prior to the events of Doom 2016, that previously alluded-to period after the Slayer has ended up on Argent D'Nur (i.e., planet of the Space Vikings), and become their ultimate attack dog in the ongoing war against the demons of Hell. But the uneasy alliance with the angelic Makyrs has resulted in Heaven demanding that the feral Doomguy be fitted with various mind-control devices to keep him in check. Never fear though, the game is eagerly teasing him bursting out of these chains from the moment they're introduced.

There are some curveballs in the plot; a new faction of Lovecraftian witches and eldritch Old Gods is introduced, but these things are more interesting in concept than execution, usually just resulting in reskins of existing enemies rather than milking these ideas for all they're worth. Besides, Eternal has already made it clear that Argent D'Nur is doomed to become a dead kingdom of ghosts and platforming challenges, so what are we meant to invest in?

Side characters like King Novik and his daughter Thira are given the thinnest of characterization, yet the plot hinges on their actions and the lore of Argent D'Nur to a great degree. You've really got to meet the game more than halfway to give a damn about them, not helped by the plot's bizarre pacing and tendency to leap ahead in such a way that I often wondered if I had somehow skipped a cutscene without realizing.

The Witch zaps the Doom Slayer with blue lightning in Doom The Dark Ages

(Image credit: Bethesda Softworks)

And all of this is to say nothing of the fact that The Dark Ages is a whole lot less funny than previous Doom games were. The Slayer furiously smashing his way through every problem to the exasperation of his quest givers made him rightly beloved in previous games, as well as having the soul of a thirteen year old boy, his bedroom littered with comic books and electric guitars. Here he feels like much more of a blank slate, usually just following the instructions of the Sentinels without any discernible feeling behind the mask.

Despite plenty of areas featuring regular soldiers and citizens, the Slayer's larger than life presence never really plays a factor – there's nothing quite like Doom 2016's intercom destruction or Doom Eternal's keycard section. Only a single late game gag involving a gatekeeper comes close, but even that feels tamped down, a welcome laugh in a narrative that otherwise presents Doomguy at his blandest in years, the characteristic rage that defines the character rarely seen or felt.

Welcome to Hel

The Doomslayer soaks blasts from a Cyberdemon in Doom: The Dark Ages

(Image credit: Bethesda Softworks)

"Glory Kills have been tossed out, which doesn't help with Doomguy's apparent loss of moxie – now he can't even be bothered to beat a demon to death with its own leg anymore!"

So what motivation does Doom: The Dark Ages have to offer? Well, going sightseeing through a series of heavy metal album covers is always fun. There's a level spent inside the carcass of a giant that comes to mind, with some appealing grisly optics when you pause to take in the scenery between massacres. And while levels on Argent D'Nur are generally less interesting, those set in Hell and on the home turf of the Old Gods are more intriguing on the eye, even if the layouts make less sense than ever in an attempt to hide collectibles. More broadly, the aesthetics of cyborg dragons with laser wings fighting demons on skull ships against a burning sky will always be entertaining on some level. There's too much gnarly flamboyance hard-coded into the DNA of modern Doom for it ever to be truly boring.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

But we also have to address the music. Mick Gordon, composer of the previous two games' soundtracks, did not return for The Dark Ages in the wake of various business disputes – and that loss is palpable. The OST here is functional but unmemorable, serving as a mere backdrop to the action rather than elevating it. It's tragic when held against Gordon's pounding, snarling, grinding compositions, which revved like petrol engines and were so good at dragging you into the rage state of its protagonist as to become memetic for it online. The songs in The Dark Ages feel like elevator music by comparison, and the lack of Viking Metal is a missed opportunity so obvious as to be baffling.

Horde and Shield

The Vagary Champion shoots a series of orbs at the Doom Slayer in Doom The Dark Ages, with one of the five columns of projectiles being green

(Image credit: Bethesda Softworks)

A new franchise entry must offer new ideas, and so Doom: The Dark Ages has a focus on melee combat, downplaying the verticality of the previous games that allowed you to leapfrog foes and spring around arenas, instead introducing a shield and parry mechanics, with several melee weapons. You regain melee charges by parrying attacks, while using your chainsaw shield to close distances and occasionally throwing it to clear crowds.

It's… interesting, as concepts go, and though I like the shield when I'm going full Steve Rogers on a horde of draugr, it's when I'm playing protracted games of patty-cake with tougher enemies that things get boring. Parry, smack, parry, smack. Even Glory Kills have been tossed out, which doesn't help with Doomguy's apparent loss of moxie – now he can't even be bothered to beat a demon to death with its own leg anymore! Some may appreciate the greater focus on close-quarters, but those who enjoyed the springiness of prior entries will inevitably find themselves nostalgic for the dusty wastelands of Mars and the simple joys of the double jump.

Still, things got better when I abandoned brawling as a rule and just invested in the gunplay, which is as punchy as ever, partly due to a couple of standouts in the arsenal. A weapon that shreds skulls and fires the resultant bone shrapnel is worthy of celebration, and if anything from The Dark Ages deserves to survive into future games, I'd be happy for the throwable shield to be a mainstay, which is always fun to watch slice through crowds before soaring back. I also don't object to the new bullet-hell elements, which push you to keep a fast pace, rapidly dodging projectiles before leaping in to vaporise a Revenant with a spray of buckshot.

Drag-on

The Doom Slayer rides his cyber dragon in Doom The Dark Ages, shooting at a Hell Carrier spaceship

(Image credit: Bethesda Softworks)
Forever dooming

Doom Eternal

(Image credit: Bethesda)

What did we think of the last game? In our Doom Eternal review, we called it "a smart iteration of what came before that occasionally stumbles under its own desire to evolve".

The other gimmicks Doom: The Dark Ages introduces are recurring vehicle sequences spent piloting either the aforementioned cyber dragon or a skyscraper-sized Atlan mech. These are things that will obviously look impressive in trailers, but I quickly realized that both were experiences to be more endured than savored. The dragon levels are peculiarly stiff, made all the clunkier by a weird obsession with timed dodges and a lock-on system that ironically locks you in place.

Meanwhile, giant mechs remain the riddle that video games are still unable to solve, as the Pacific Rim fantasy inevitably shatters when you remember it’s not very fun to pilot something that moves like a glacier. Oh, and there's also some stationary turret sequences that are barely worth mentioning, firing mindlessly into a crowd that poses no threat to you whatsoever. All these divergences from the core gameplay are usually fairly brief, so they don't offend too drastically, but it's a shame that the best thing I have to say about them is that they're mercifully infrequent.

The last thing to mention is that the newer missions lean larger than ever before, as The Dark Ages has numerous levels that are more open-ended, rather than a series of linear combat arenas. The game isn't quite open world, but it's not uncommon to be dropped into a broad battlefield speckled with encounters and collectibles you tackle in order of preference. To be honest, I'm not entirely sure what this innovation is supposed to add to the experience, as it doesn't really change the way you play except to add a bit of a commute on certain levels, trudging back across fiery wasteland to grab the one action figure you missed the first time around.

A history of violence

A demon titan attacks the Doom Slayer in Doom The Dark Ages while he pilots an Atlan mech in first-person

(Image credit: Bethesda Softworks)

Let's be clear about this: is Doom: The Dark Ages better than the Doom 2016 reboot? No. Is it better than Doom Eternal? No. Is it still a decent game on its own terms? Ye-es, just about, but that's mostly due to what elements were carried forward from previous entries rather than what's unique to this one. When I got into the groove of sweeping through battlefields and staying one step ahead of snarling hellhounds, I could feel the old blood beginning to surge again. I'd sidestep an imp's fireball even as I fired an explosive payload into a mancubus' midriff, never even slowing down as I barrelled through the raining viscera.

Yet every moment of triumphant action is thrown off when you come up against Doom: The Dark Ages' innovations, which are largely well-intentioned misfires – clattering about in a giant mech that refuses to get out of first gear, or a cutscene wherein two piles of scar tissue in armor grunt about lore while Doomguy waits nearby for somebody to tell him to kill something. If you want more of the modern Doom experience, ultimately Doom: The Dark Ages will oblige – just understand that you're not getting the best that the Slayer has to offer.


Disclaimer

Doom: The Dark Ages was reviewed on PS5 with a code provided by the publisher.

Check out our new games for 2025 list for what's next!

PC
XBox One
Other
DOOM: The Dark Ages
PC Deals
2 deals availableArrow
bundle
Fanatical
DownloadDownload
$69.99
$61.49
View
bundle
Fanatical
DownloadDownload
$99.99
$87.89
View
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Joel Franey
Joel Franey
Social Links Navigation
Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
A vampire characters holds an almost angelic-looking monster figure as they go in for the finishing blow atop a mound of weapons, a haloed sun above them against a ruined city backdrop, in the key art for Code Vein 2 - cropped for the thumbnail to be closer to the two figures
Code Vein 2 review: "This vampire take on Elden Ring almost works, but the dungeons themselves lack bite"
 
 
Key art for Crisol: Theater of Idols showing a religious looking figure with a gnarly metal body framed by candles and other gothic iconography
Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"
 
 
Doom Arena Board Game box on a wooden table with character and upgrade cards and miniatures on either side
The Doom Arena Board Game is hell on Earth (in the best way) | Preview
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
A low shot of Romeo slashing downward with a huge glowing sword in Romeo is a Dead Man
Romeo is a Dead Man review: "Suda51's bloodiest, sharpest spectacle since No More Heroes"
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
Latest in FPS Games
Counter-Strike 2 release trailer screenshot showing an old-style white desktop PC running the Counter-Strike menu atop a wooden desk
Valve hit with new lawsuit over Steam market, with claims loot boxes "satisfy every element" of gambling by definition
 
 
Battlefield 6
Battlefield 6 designers say developers have a "responsibility" to make games intuitive
 
 
Marathon Introducing Sekiguchi agent Nona weaveworm
Marathon Introducing Sekiguchi contract walkthrough and how to find the Necrotic Sample and scan your shell
 
 
A soldier holding a gun and running through a battlefield with a group, showing the strong multiplayer elements and crisp visuals of Battlefield 6.
Battlefield 6 devs reportedly hit with layoffs after what EA called "the biggest launch in franchise history"
 
 
Marathon introducing Traxus contract player fighting UESC commander
Marathon Introducing Traxus contract guide and UESC terminal locations for Intersection, Complex, and Bio-Research
 
 
Marathon assassin runner shell holding knife
Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
 
 
Latest in Reviews
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Iñaki Godoy as Monkey D. Luffy Emily Rudd as Nami and Jacob Romero as Usopp standing on the deck of the Merry in One Piece season 2
One Piece season 2 review: "It's hard to imagine a better version of One Piece in live action"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
 
 
LATEST ARTICLES
  1. Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
    1
    These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
  2. 2
    Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs"
  3. 3
    Mortal Kombat 2 star joins in with Street Fighter movie beef after Game Awards dig because he "loves a good rivalry"
  4. 4
    Project Hail Mary review: "Large scale sci-fi with tons of heart"
  5. 5
    My favorite budget Switch 2 headset just got a makeover for Mario Day, and it's pretty super

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...