Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Marathon Thief shell in dark lighting
FPS Games I'm in a situationship with Marathon's "worst" gun, and after 80 hours I'm not letting the meta break us up
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Arc Raiders character in witch huntress skin holding a shotgun in the dark
Third Person Shooters Arc Raiders Steam reviews wobble as it's called "very frustrating" and labelled "stale"
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Marathon Triage runner
FPS Games I'm playing Marathon like a single-player stealth sim, and after 70 hours of sneaking I'm begging you to try a solo run
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
  1. Games
  2. FPS Games
  3. FBC: Firebreak

FBC: Firebreak review: "A disappointingly bland multiplayer FPS that's missing far too much of what made Control special"

Reviews
By Abbie Stone published 17 June 2025
8 Comments Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The squad target a strange floating enemy an office environemtn in FBC: Firebreak
(Image credit: © Remedy Entertainment)

GamesRadar+ Verdict

Control without the superpowers was always going to be a tough sell. Sadly, FBC: Firebreak makes a pretty appalling case. Moments of supernatural whimsy are few and far between, bogged down by repetitive objectives centering around shooting some pretty mediocre feeling guns.

Pros

  • +

    The tornado-spawning piggy bank is a weapon for the ages

  • +

    The different kits work well together

  • +

    Completing a job by the skin-of-your-teeth is satisfying

Cons

  • -

    Some enemies are miserable to fight with mere firearms

  • -

    Too many of the jobs are tedious and repetitive

  • -

    Missing far too much of what made Control special

Best picks for you
  • The best Nintendo Switch 2 controller 2026: Compatible gamepads road tested with Ninty's new handheld
  • The best PS5 controller 2026: Find your Edge
  • How we test controllers on GamesRadar+

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Playing as the lowly grunts that you usually never think about in a shooter is a spin-off concept full of potential – FBC: Firebreak at least has some solid ideas. Bungie managed to get an outstanding game out of what it was like to be a non-spartan in the Halo universe with Halo 3 ODST. But a multiplayer spin-off where you play a bunch of nobodies can end up being a flavorless slog, like Metroid Prime Federation Force, a lousy 3DS game you probably forgot existed until this sentence. Sadly, I think FBC: Firebreak might be in for a similar fate.

FBC: Firebreak is a spin-off of Control, Remedy's psychic powered Metroidvania. There, you explore an extra-shadowy government agency tasked with investigating paranormal phenomena, like a fridge that slaughters you if you stop staring at it for a split second. Intriguing, but the game's main hook is the fun supernatural abilities you get to play with, like telekinesis and mind control. FBC: Firebreak's riskiest move is to take all those fun powers away. You're a lowly working stiff at the bureau now, buddy. Be grateful you even get a firearm.

Making a Splash

Enemies run at the players in FBC: Firebreak

(Image credit: Remedy Entertainment)
Fast facts

Release Date: June 17, 2025
Platforms: PC, PS5, Xbox Series X/S
Developer: In-house
Publisher: Remedy Entertainment

In teams of three, ideally, you embark on 'jobs' that play like a more regular shooter than Control. Each member of the team gets a choice of gun, grenade, and can either pack a jump kit, fix kit, or splash kit. Fix kit has a wrench that can fix stuff with a couple of quick bashes. Jump kit can charge up electronics with several jolts from their electro-gun. And splash kit can make things wet. Surprisingly, that might be the most useful of the three.

Article continues below

Jobs alternate between charmingly bizarre, like cleaning out an office full of hostile sticky notes, and disappointingly routine, like fixing a bunch of massive fans. A lot of these are simply window dressing on things you've done countless times in other team shooters. Get resource into X device, fix Y broken machines to open Z, etc. All livened up by the waves of horrible monsters that keep spawning to stop you, naturally.

For a while, that window dressing is just about interesting enough. Activating igniters to slowly take out frost anomalies is pretty tedious, but throwing skier mannequins on a mystical ski lift to proceed is pleasingly odd. Other quirks include restoring health by taking a shower, and there's even achievements for dying in the shower ('Hitchcock Moment') and for the whole team taking a shower together. Awww!

Players look down an oncoming wave of Hiss in a generator room in FBC: Firebreak

(Image credit: Remedy Entertainment)

Shields only regenerate when you're near teammates which discourages being a lone wolf jerk and rewards working as a team. Apex Legends' excellent 'ping' system, which lets you highlight points of interest to the team, is here instead of voice chat. That's an odd choice, especially since this Metroidvania spin-off doesn't have a map, as Remedy wants finding the healing showers and ammo stations to be part of the challenge.

Shields only regenerate when you're near teammates which discourages being a lone wolf jerk.

Fine, but they've prioritized confusing office verisimilitude over intuitive level design, so I was constantly smacking into dead ends and wandering into the toilets by mistake when all I wanted to do was get back to my team. It's hard to get across 'no no no not that way you oaf' with the ping system. If it's meant to be deliberately frustrating, congratulations, I guess?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

At first I thought fire was completely broken, which at least was appropriate to the game's title. Get set alight and I either had to hope someone's playing as the person who can shoot water over you, or desperately find a shower. Often fire took me out so quickly that it felt like I was better off just giving up and hoping someone resurrected me when I was downed. But it's also possible to catch fire yourself from helping a downed teammate. So much for teamwork. Is the moral of FBC: Firebreak that we should let our friends burn to death?

Hiss are electrocuted as they approach the squad hiding behind office desks in FBC: Firebreak

(Image credit: Remedy Entertainment)

But the more I played, the more I discovered other ways of dealing with my burning issue. Lobbing grenades around the office sets off the sprinklers, giving me another crucial source of water. Jumping on a zipline also moves me fast enough to remove fire. Still, helpful as these discoveries were, all they really did was make fire slightly less irritating.

I was thrilled when I finally unlocked a perk that let me remove status ailments by jumping, particularly because it's fun to imagine other online players wondering why I suddenly won't stop jumping up and down. But making perks like this something to aspire to feels like an admission that these ailment systems aren't much fun or interesting to engage with in the first place.

Odd Jobs

An enemy covered in sticky notes is surrounded by players in FBC: Firebreak

(Image credit: Remedy Entertainment)

The guns are nothing to write home about either. You could be really generous and see that as encouragement to use more novel offensive tactics, like soaking enemies in water and then electrocuting them. It encourages jump kit and splash kit players to work together, but we've been pulling off tricks like this since Bioshock. It's not nearly as satisfying as telepathically ripping chunks out of walls and burying them in enemy's faces like you did in Control proper.

The main problem is that too many of these jobs feel like, well, work. Take the one where you have to clear out the hostile sticky notes. You do this by shooting them, which has to be the most inefficient way to clean an office short of using dynamite. Except when you do shoot the sticky notes they spray everywhere, and if enough of them stick to you, you have to hop in the shower and sloooowly wait for them to be washed off before they kill you. To counter this, you can make the sticky notes wet first, either by playing as the character who can spray water, or setting off the sprinklers. I unlocked a perk which made my machine gun bullets wet which helped massively here.

But even with that perk it's still such a chore. A machine gun is just the completely wrong tool to make this a satisfying job, and God help you if you opted for the revolver. This is crying out for a gadget swiped from PowerWash Simulator. Waves of enemies showing up to attack the team should fill us with dread, not relief that we get to shoot something more interesting for a while. Monster men made out of sticky notes are more fun to fight in later sections, but why does it have to be such a slog to get to them?

Overworked

A supernatural traffic light requires the player to stand still in FBC: Firebreak

(Image credit: Remedy Entertainment)

Even the slightly better jobs, like shooting gross leeches that eject neon gunk in the hopes of them also dropping nuclear pearls, are made dull by the way the game escalates. Complete a job and you'll unlock the next level of it. Each level adds fresh challenges, which is good, but also demands you clear vastly inflated goals, which is appalling. You seriously want us to shoot 50000 sticky notes to see the next bit? That would get repetitive in a game that had made that task fun, let alone this one.

Control was no masterpiece, but whenever I was about to give up on it, it would sucker me in with a fun set-piece or new superpower. That floating orb which heals enemies was an absolute nightmare until you could mind control it into healing you instead. And flying suicidal explosive enemies became a highlight once your telekinesis was strong enough to pluck them out of the sky and use them as organic grenades. But in FBC: Firebreak you can usually only shoot them, which feels like a major step backwards. This bestiary isn't nearly as satisfying to fight with these guns. Maybe a hero shooter would have been a better fit for a spin-off of a game all about playing with amazing powers?

A distorted enemy approaches the player in FBC: Firebreak

(Image credit: Remedy Entertainment)

Being forced to stand stock still and stare at that horrible traffic light longing it to turn green is wonderfully tense.

There's a horrible screaming monster, which is invisible until it's about to attack you, only weak to attacks from the front, and sprays a near-lethal attack at you from said front. It came close to ruining Control and I think it's succeeded in ruining this. It is just no fun at all to fight without Control's dodge move, and has been responsible for losses on so many teams I've played with. Suddenly the pinging system's presence here makes sense, because if voice chat was on the swearing alone would become a jump scare.

What's frustrating is that occasionally it does work. At one point my team was pursued by a sentient traffic light which would occasionally pick on one of us and turn red, meaning a deadly punishment if that player dared move. Your teammates being forced to cover you while you stand stock still and stare at that horrible traffic light longing it to turn green is wonderfully tense, and shows a Control multiplayer shooter is an idea with great potential.

One unlockable skill lets you temporarily tape a piggy bank to the end of your melee weapon. Bash an enemy with it, and it creates a tornado of broken porcelain and loose change. Yes, more of this please! But that's a rare treat, and soon you're back to a disappointingly bland FPS. A repetitive team shooter releasing in a competitive field with too little in it to recommend. Maybe the bureau's next assignment should be investigating what on Earth happened here.


Disclaimer

FBC: Firebreak was reviewed on PS5, with a code provided by the publisher.

Want something else to play with a pal? Check out our best online games list!

CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Abbie Stone
Abbie Stone
Social Links Navigation
Freelance Writer

As well as GamesRadar+, Abbie has contributed to PC Gamer, Edge, and several dearly departed games magazines currently enjoying their new lives in Print Heaven. When she’s not boring people to tears with her endless ranting about how Tetris 99 is better than Tetris Effect, she’s losing thousands of hours to roguelike deckbuilders when she should be writing.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Key art for Crisol: Theater of Idols showing a religious looking figure with a gnarly metal body framed by candles and other gothic iconography
FPS Games Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
 
 
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
 
 
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
 
 
Latest in FPS Games
Marathon Thief shell in dark lighting
FPS Games Marathon just buffed the best loot you can find outside Cryo Archive and nerfed the Thief exploit
 
 
Marathon cybernetic android face
FPS Games Marathon boss cryptically suggests the game may be too hard, confirms "big balance changes brewing"
 
 
Marathon Thief shell in dark lighting
FPS Games I'm in a situationship with Marathon's "worst" gun, and after 80 hours I'm not letting the meta break us up
 
 
An enemy player stands in the crosshairs of the player's sniper rifle in Combat Arena.
FPS Games Combat Arena codes (March 2026) for Coins and Crates
 
 
Marathon Triage runner
FPS Games Marathon sold just 1.2 million copies with nearly 70% on Steam, analyst estimates
 
 
Destiny Rising characters
FPS Games The Destiny gacha game is cutting its gacha garbage because "wolves do not beg for scraps"
 
 
Latest in Reviews
Mario riding Yoshi through space with Luigi and Peach flying along beside him
Animated Movies The Super Mario Galaxy Movie review: "Never quite reaches Galaxy's gravity-defying game heights"
 
 
MSI Cyborg gaming laptop on a wooden desk with blue backlighting
Laptops Bargain hunters will know the MSI Cyborg well but are its sacrifices worth it?
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Asus ROG Strix Morph 96 Wireless
Gaming Keyboards The Asus ROG Strix Morph 96 wants to be fully disassembled, but with the way it runs right out the box I'm not sure you'll need to
 
 
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
 
 
Fox in the Forest box on a wooden table
Tabletop Gaming Fox in the Forest review
 
 
LATEST ARTICLES
  1. Toad (Keegan-Michael Key) and Princess Peach (Anya Taylor-Joy) in Nintendo and Illumination’s The Super Mario Galaxy Movie
    1
    The Super Mario Galaxy Movie is on track to beat Project Hail Mary for the biggest opening weekend of 2026 so far
  2. 2
    Marathon just buffed the best loot you can find outside Cryo Archive and nerfed the Thief exploit
  3. 3
    Square Enix announces "Nier: Cosmic Horror" on April 1, chaos ensues, Yoko Taro eats pho noodles
  4. 4
    Elder Scrolls Online will feel like a new MMO, with naval combat, solo dungeons, and a return to Skyrim underway
  5. 5
    Final Fantasy 14 lost me with Dawntrail, but The Elder Scrolls Online promises to mend my broken heart

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...