Original GoldenEye and Perfect Dark composer “would’ve loved” to work on the reboot, but the studio “chose someone else”

Perfect Dark screenshot
(Image credit: Xbox)

The Perfect Dark reboot seems to finally be happily underway. Its trailer, revealed at Xbox Games Showcase 2024, shows the first-person shooter series' agent Joanna Dark stomping and stealthing through a sunny Garden City. It would fit perfectly into Cyberpunk 2077. So the trailer indicates a new genre direction for Perfect Dark, as well as completely redone visuals (as is to be expected for a 25-year-old game), and, apparently, brand new music. 

Perfect Dark's original composer, Grant Kirkhope, writes on Twitter that he "would've loved to have scored the new Perfect Dark," but "alas, it wasn't to be." The former Rare composer previously worked on the British developer's 1997 FPS GoldenEye 007, one of the world's first-party games.

In fact, Kirkhope is responsible for several of video game history's memorable soundtracks, including the springy tunes in 1998's Banjo-Kazooie and 1999's Donkey Kong 64, home of the supernaturally groovy DK rap.

But the Perfect Dark reboot's developers, The Initiative and Tomb Raider's Crystal Dynamics, decided to pick a different composer for what they call their novel blend of "first-person shooters, immersive sims, and stealth-action." 

"I doubt there'll be any references [to my original soundtrack]," Kirkhope says on X. "I demoed for it, but they chose someone else." The Initiative and Crystal Dynamics have neither publicly revealed the reboot's composer, nor its release date. The Initiative first announced the game in 2020, but they've been reportedly mired in delays in the years since. 

Want to learn more about Perfect Dark? Here's everything we know about the Xbox Series X exclusive so far.

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

Read more
Banjo and Kazooie next to the Duck Hunt Duo in Super Smash Bros. Ultimate.
Banjo-Kazooie composer reiterates he has "zero hope" for a new game in Rare's iconic platformer series, and besides, "all you die-hard fans would instantly hate it"
Silent Hill f
"That, to me, is what Silent Hill truly embodies": Silent Hill f's A-list team now includes legendary series composer Akira Yamaoka
Big in 2025 - Fable
Fable's reboot remains shrouded in mystery – but that's the most exciting thing about it
Everwild
Everwild: Everything we know about the new game from Rare
Key art for La Quimera, showing an exosuitted soldier posing in front of the game's logo
Veteran Metro developers announce a new FPS that has Crysis-like exosuits and drags an acclaimed filmmaker out of a 9-year hiatus
Batman Arkham
After Suicide Squad's $200 million flop, Rocksteady's reportedly back to working on the Batman games that made it a household name
Latest in FPS
Former Valve exec recounts the meeting where Half-Life's publisher almost killed the iconic FPS: "Half-Life would quietly die. I was stunned"
FBC Firebreak screenshot for GamesRadar Big Preview showing a character throwing an electric shock grenade in a crowded room
FBC: Firebreak may be Remedy's first live-service game but the Control creators are going about it the right way, confirming that all playable post-launch content "will always be free"
"Valve would never ship another game": Former exec forced Half-Life publisher's hand by saying Gabe Newell and the team would pivot away from game dev
Gordon Freeman
Valve literally gives Half-Life away now, but 27 years ago it was carefully crushing its angry pirates: "None of them had actually bought the game"
FBC: Firebreak gameplay trailer reveal in Future Games Show: Spring Showcase
With an impressive new FBC: Firebreak trailer at the Future Games Show, Remedy confirms a Summer 2025 release window for its co-op shooter set in the Control universe
GoldenEye 007
After 28 years, competitive GoldenEye players have documented what happens when you tie in the N64 FPS: "We experienced something that was only theorised"
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says