Legendary but troubled Japanese studio that worked on an estimated 2,000 games from Dragon Quest to Dark Souls has reportedly turned its finances around partly thanks to a remastered JRPG
Tales of Graces f Remastered helped turn Tose's fortunes around
Unless you're deeply invested in Japanese game development history, you've probably never heard of Tose, but there's a decent chance you've played one of the thousands of games the 45-year-old support studio has contributed to. In 2024, the company was in pretty dire financial straits due to a string of canceled projects, but now it's managed to turn things around thanks in large part to its work on Tales of Graces f Remastered.
In July 2024, Tose reported a 27.6% decline in sales, ultimately resulting in an operating loss of 599 million yen. According to Automaton's translation, the losses were largely down to a number of the company's clients canceling in-development projects.
Now, however, it seems things are turning around. Tose's January financial report (again, via Automaton) indicated net sales of 1,719 million yen, up 83.5% year-on-year, and operating profit of 296 million yen, up from a 212 million yen loss from the same period in the previous year. In the wake of that report, Tose revealed that it helped develop Tales of Grace f Remastered, which appears to have been a key contributor to that turnaround - though certainly not the only one.
Tose is notoriously secretive about the games it's worked on, and it's only been directly credited on a tiny handful of titles since the company was founded in 1979. However, the Game Developer Research Institute - a wiki resource well-respected among retro researchers - estimates that Tose has worked on well over 2,000 games.
Those suspected credits include assisting with graphics on the original Dark Souls and music on Dragon Quest IX. It's even believed the company aided with art dev on The Sims 2 and 3. Between the company's secretive nature and the sheer scope of the list of games it's believed to have worked on, we may never know the true scope of the studio's impact on the industry, and it looks like that influence isn't in any immediate danger of disappearing.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.