Capcom fuels hopes for Monster Hunter Wilds launching in very early 2025 by giving it the same video treatment Monster Hunter World got 6 months before its launch

Monster Hunter Wilds greatsword demo stance
(Image credit: Capcom)

Monster Hunter Wilds is still holding onto a vague 2025 release window, but a more specific Q1 2025 launch looks increasingly likely as Capcom rolls out a video package much like the one that preceded 2018 hit Monster Hunter World by approximately six months. 

Earlier this morning, the official Monster Hunter YouTube channel uploaded three videos covering Monster Hunter Wilds: a beginner-friendly "basic mechanics overview" that touches on the new Seikret mount and slinger functionality, a showcase of the new "Focus Mode" targeting function, and a weapon demonstration for the iconic greatsword (below). We can expect demos for the other 13 weapons to be posted fairly soon. 

The greatsword video raised an eyebrow for me because I remember Capcom posting something very similar for Monster Hunter World. It turns out it did, almost to the week: the Monster Hunter channel has a series of Monster Hunter World weapon overviews dated July 27, 2017 – six months shy of the game's initial January 26, 2018 console release date. More tantalizing still, the weapon trailers for Monster Hunter Rise arrived in December 2020, just three months before its March 26, 2021 debut on Switch. (Monster Hunter Wilds, in a first for the series, will launch on PC, PS5, and Xbox Series X simultaneously with full crossplay.) 

Monster Hunter Wilds: Great Sword | Weapon Overview - YouTube Monster Hunter Wilds: Great Sword | Weapon Overview - YouTube
Watch On

It's too early to draw definitive conclusions, but this timeline supports the hopeful theory that, when Capcom says Monster Hunter Wilds is coming next year, it means right at the start of next year – potentially sometime between January 1 and March 31, 2025 based on previous games. 

Ever since our hands-off Monster Hunter Wilds preview in June, every bone in my body has been telling me that this game is relatively close to the finish line – not two months away, but not 12+ months away either. I've played all of the latest Monster Hunter games and I weathered all of their marketing campaigns, and it feels like Wilds has very much crested the hill. 

Capcom likes to drop big games in the first quarter of the year, as it did with Monster Hunter World and Rise. In my conversations with the studio and the lead devs on Wilds, I've indirectly gotten the sense that they're mostly putting on the finishing touches. That's speculation based mostly on instinct, but now we've got real marketing milestones to point to as well. 

Monster Hunter Wilds is, by all rights, trying to repeat and build on the unprecedented popularity of Monster Hunter World, which was a breakout moment for a once-niche series of action RPGs. I wouldn't be at all surprised to see Capcom copy its own homework when it comes to marketing beats like these trailers, the inevitable beta test, and so on. If it ain't broke, don't fix it. So if we're lucky, this is more than coincidence, and Wilds really is, at most, a half-year and change away. 

I imagine Capcom popping a blood vessel as helpful investors make suggestions like this: just release Monster Hunter Wilds earlier bro, just put it on Switch dude.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Monster Hunter Wilds character with binoculars
Monster Hunter Wilds release date and times – here's when the behemoth action RPG unlocks
Big in 2025 montage of images for Monster Hunter Wilds, showing a variety of combat scenarios with the titular monsters as well as vast world exploration
Monster Hunter Wilds is already shaping up to be a multiplayer powerhouse that defines 2025
Monster Hunter Wilds beta and trailer screenshots
Monster Hunter Wilds pre-load times – differences between PS5 and Xbox / PC explained
Using a Heavy Bowgun in Monster Hunter Wilds on a group of Doshaguma
Monster Hunter Wilds roadmap and all upcoming content
Monster Hunter Wilds reveal
The ultimate Monster Hunter Wilds guide to weapons, monsters, multiplayer, and more
Monster Hunter Wilds
Capcom promises "this is just the start for the next generation of Monster Hunter" as Wilds shatters sales milestones: "The Guild authorizes this celebration!"
Latest in Monster Hunter
Monster Hunter Wilds
Monster Hunter Wilds' next update arrives next week, fixing another progression blocker, crashes, and weird monster behavior
Monster Hunter Wilds Nu Udra Palico
Monster Hunter Wilds players are so obsessed with Palico armor that turns your cute cat into a freaky little octopus that even Capcom is sharing fan art of it
Monster Hunter Wilds beta and trailer screenshots
No one is safe from Monster Hunter Wilds' monstrous menus: BioWare lead says he forgot "how…interesting…the matchmaking and world sharing in these games were"
Cooking in Monster Hunter Wilds
Changing your pants in Monster Hunter Wilds also changes your most important weapon: the little knife you use to carve beasts, with at least 25 different skins available
Monster Hunter Wilds Nu Udra Palico
How to get the Monster Hunter Wilds Aqua Sac and Flame Sac
Monster Hunter Wilds screenshot shows a character and their Palico looking towards the camera.
Monster Hunter Wilds' motion capture actors look like they have one of the best jobs ever, because yes, there are actual humans behind those monster and Palico animations
Latest in News
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Challenging The Manacle in Balatro, which limits hand size by -1 and playing two Jacks
From "I stopped working on the project entirely" to "we are so back," Balatro creator says the roguelike's development was always about passion and taking breaks was essential
InZOI screenshot from creation studio demo which depicts a shockingly realistic character model rendered in Unreal Engine 5
The director behind The Sims competitor InZOI spent 20 years making MMOs, but he ditched the massive RPGs after playing life sims with his son
Demon Slayer season 4 episode 2
True to the anime, Stardew Valley's hottest mod adds two romanceable Demon Slayer dudes who are both "rude and standoffish" at first
A group of Men wearing armour during the TV show, Vikings.
Vikings creator is heading back to his Norse roots with this new historical drama on Amazon
Balatro screenshot showing an assortment of joker cards
Balatro creator intentionally avoided roguelikes but did eventually play and "steal from" Slay the Spire anyway: "Holy s***. Now that is a game"