Monster Hunter Wilds dev says the series' true turning point wasn't Monster Hunter World, but a PSP game that came out 10 years earlier

Monster Hunter Wilds trailer screenshot showing a young woman with long blonde hair tied back into a ponytail smiling slightly, pumping her left fist in the air
(Image credit: Capcom)

Years before Monster Hunter World, producer Ryozo Tsujimoto says a PSP game was the series' true turning point.

Speaking to The Sankei Shimbun (translated via Google, DeepL), Tsujimoto notes that 2008's Monster Hunter Freedom 2 came "at a time when people were less likely to gather at friends' houses and play games together." Getting players to take advantage of Monster Hunter's online multiplayer with the PS2 had been a bit of a struggle, he notes, but the PSP allowed for far easier co-op.

The Monster Hunter Wilds map is twice as big as Monster Hunter World's Wildspire Waste, according to one dedicated mapper.

Ali Jones
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I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.