Monster Hunter Wilds devs are "looking at" lowering the recommended GPU specs, but a free hardware benchmark tool isn't coming just yet

Monster Hunter Wilds
(Image credit: Capcom)

The German Twitter account for Monster Hunter mistakenly claimed that a free tool would be released that you can use to check if your PC can run Monster Hunter Wilds, but don't worry, it is still being considered, and Capcom is also looking at lowering the recommended specs.

In the original tweet (with translations provided by DeepL), the account writes that there are plans to actually release "a standalone, free hardware benchmark tool." This would allow you to run a quick check to see if your PC could run the upcoming game, which would be very useful as you wouldn't have to buy the action RPG first and then request a refund if your machine couldn't handle it.

A follow-up quote tweet clarifies this original claim was a "translation error," but it does confirm that a free hardware benchmark tool is being looked into, so don't count it out just yet.

It seems that the part about Capcom "looking at lowering the recommended GPU requirements" is legitimate, however. Currently, the game's Steam page states you should have an Nvidia GTX 2070 Super or an RTX 4060. The 4060s start at around $299, so they're not cheap.

In the video of the PS5 performance mode test, the game does look absolutely stunning, so it's easy to see why Capcom recommends a powerful GPU for PC players, but the ability to play on an older GPU would help a lot of us save some money. Hopefully Capcom can figure it out ahead of the February 28 launch date.

In our preview of Monster Hunter Wilds, we note that "we're blown away not just by the scope of Monster Hunter Wilds' ambitions, but how readily Capcom is stepping up to the plate to meet it."

While you're here, check out some of the other video game release dates this year to see if there's anything else that catches your eye.

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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