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Cyberpunk sequel's associate director reveals the "hardest quest I have ever designed and implemented" is in The Witcher 3: "I was losing my mind and my sleep"
By Jordan Gerblick published
News The Battle of Kaer Morhen was no easy feat to develop
Bloodborne still seems a long way from getting an official 60fps port, but fans have finally gotten PS4 emulators to deliver the remaster they’ve wanted for years
By Ashley Bardhan published
News It's not official, but it sure is Bloodborne 60fps
Ultima creator Richard Garriott considered a tabletop version of the pioneering open-world RPG series but isn't sure it would sell: "May be worth finding out"
By Jordan Gerblick published
news Garriott has repeatedly pitched Ultima Online 2 as well
"One in 10" game developers were laid off in the past year, GDC survey of 3,000+ devs finds: "We set impossible goals and then fire everyone if they prove to be impossible"
By Austin Wood published
News 58% of surveyed devs were in some way worried about future layoffs
Buy more indie games, says Balatro developer, as the roguelike card game sails past 5 million copies sold: "There's some amazing stuff out there!"
By Austin Wood published
News "The last few weeks have been pretty wild."
The Witcher 3 director's new vampire open-world game sure sounds like it took a page from the D&D and Baldur's Gate playbook: "Sometimes it feels like playing a paper RPG"
By Jordan Gerblick published
news The Blood of Dawnwalker is all about "maximising players' freedom"
Marvel Rivals player hits Grandmaster rank without dealing a single point of damage, all while role-playing Rocket Raccoon: "It honestly just kinda happened"
By Austin Wood published
News "Rocket's got yer back"
Sony isn’t ready to wheel out 60fps Bloodborne just yet, but it is prepared to help Dark Souls and Elden Ring dev's parent company pump out 9,000 original IPs by 2027
By Ashley Bardhan published
News Kadokawa is going into manga overload
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