Elden Ring fan spends 500 hours making a low-poly version of FromSoftware's biggest map ever because "I thought it would be cool" – and it definitely is

Elden Ring low poly map
(Image credit: Honzaap)

FromSoftware spent years making its biggest game world ever in Elden Ring's Lands Between, and now one fan of this massive open-world RPG spent roughly 500 hours making a tinier, still-massive, low-poly version of it. And man, it is cool. 

Reddit user and Github creator Honzaap shared their creation with the Elden Ring subreddit over the weekend, and it quickly caught fire among the community. Intrigued by the scale of this thing, flummoxed by their claim that it took 500 hours to make, and oddly nostalgic for a similar "Tiny Elden Ring" previously shared on Sketchfab by Konstantin Chemelev, I reached out to Honzaap to talk through this tiny giant. 

Before that, you can tour the low-poly Lands Between for yourself here. Toggle the camera in the bottom right to get up close and personal. 

The Lands Between made in low-poly style from r/Eldenring

I was delighted to learn that I was right on the money: Honzaap says they were inspired by Chemelev's Tiny Elden Ring to begin with. "I just had to see what it would look like with the whole map," they tell GamesRadar+."I will admit that Konstantin's model looks much better, I am not that great with low-poly style." 

"I thought it would be cool if I made this for the whole map," they add. "For positions, I used the in-game map combined with a top-down view map of the actual game, which I found on the lostgamer.io website. They use it for a Geoguesser-like game of Elden Ring. I also used a program called DSMapStudio which lets me inspect the whole map in 3D." 

Where did those 500 hours go? Over the course of around five months, Honzaap says they spent "about 470 hours" actually making the map model itself. "I also included the time I needed to set it up for display on a web page, since I can't just put the entire model there. The most time was spent on making models that can't be reused. Generally those were legacy dungeons, forts, castles etc. There are many things that I had to only make once and then I could reuse them, but placing hundreds of trees, rocks and other stuff takes a long time as well. The single most time-consuming area was the capital city Leyndell, which took about a week." 

As noted on Github, this project uses a few third-party assets for things like skeletons, wyverns, dragons, witches, and turtles, plus a few trees Honzaap says they forgot to mention. No generative tools were used. "The terrain was all hand-made by me, and this was probably the second-most time consuming part," Honzaap says. 

"I worked on it pretty much whenever I could," they continue. "Especially on weekends and at the start of summer break, since I am still in university. I usually watched videos or movies on the second monitor." Honzaap has shared somewhat similar creations on Github before; I asked if this massive model served as a bit of practice for their Blender technique, and they said it was "definitely more" than that. "I have the controls of Blender pretty much burned into my brain now." 

The elaborate city of Leyndell was, unsurprisingly, among the most difficult areas to build. Crumbling Farum Azula, which you'll find floating in painstaking detail off to the east side of the map, and the crimson grotesqueries of Caelid are close behind. "Leyndell is huge and complex, so it was difficult to even know where to start," Honzaap explains. "Azula is the most unique out of the locations so my usual methods didn't really work. Caelid has so much stuff and is also kinda bumpy, which made it hard to make." 

They're most proud of their low-poly Raya Lucaria Academy, partly because "I think the low-poly style suits it well." I'm partial to Farum Azula myself, but the detailed stairs and buttresses on Miquella's Haligtree, carved into a hidden side of the recreation, are also something to see.

2 years later, Elden Ring players dig out their 'I beat Radahn before the nerf' stickers as early runs show FromSoftware really took a bat to Shadow of the Erdtree's final boss. 

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Elden Ring: Shadow of the Erdtree final boss Radahn stares into the camera, holding a sword in each hand.
After 423 hours and over 15,000 total deaths, Elden Ring player finally beats Shadow of the Erdtree without the upgrades FromSoftware urged everyone to use: "Never give up"
A screenshot shows Breath of the Wild's map recreated in Minecraft.
Minecraft experts dedicate 3 years to building Breath of the Wild's entire open-world map out of blocks: "I put everything else aside"
a view of the steep slopes of blighttown
FromSoftware proves it's been the master of asset reuse for over a decade as a modder discovers Dark Souls' Blighttown is made of just "10 bits of wood"
Elden Ring screenshot showing Ranni, a young woman with pale ice-y blue skin and a large brimmed witch-like hat
The Elden Ring anime made entirely by fans of the RPG is almost here, and even Let Me Solo Her can't wait: "They're honestly cooking up something amazing"
Elden Ring DLC Shadow of the Erdtree
"A lot of the joy is in the difficulty": After spending 400+ hours dying 15,000 times in a painful Elden Ring Shadow of the Erdtree run, streamer admits challenges have "ruined normal gaming" for him
Elden Ring
After 3 weeks and 115 attempts, Elden Ring sicko becomes the "first in the world" and "probably the last" to complete a no-hit run at uncapped NG+1,000
Latest in Open World
Batman looking over the city during Batman: Arkham City, one of the best PS3 games.
The PS2 Batman Begins game was considered such a "disaster" that Christopher Nolan turned down a Dark Knight-inspired game
Red Dead Redemption screenshot of protagonist John Marston aiming a pistol
Ex GTA 6 dev says free and live service games are "eating everyone's time," and combined with "open world fatigue," it's getting harder to make players explore
Mindseye
"There are so many games": Legendary dev behind GTA 3, GTA 4, GTA 5 and many more says the industry needs to "get smarter" about what players want
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
Infinity Nikki appearing in FGS Live from GDC
Infinity Nikki brings the spirit of carnival to it's charming open-world with its new update
Saints Row Review
Saber Interactive CEO says Saints Row had to die because the games were too expensive: "The days of throwing money at games other than the GTAs of the world is over"
Latest in News
The Fantastic Four: First Steps cast assemble
Fantastic Four star says the Marvel movie "will go down in history" for rejuvenating the MCU, "in the same way the Guardians of the Galaxy and Black Panther hit"
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Assassin's Creed Shadows is shown running on a Nintendo 3DS in an impressive bit of fan homebrew
Daredevil: Born Again
Daredevil: Born Again has pulled another scene straight from the comics – and it's one of the darkest moments yet
Mario racing on a desert track during the Switch 2 reveal trailer.
Porting Mario Kart 8 Deluxe to the Nintendo Switch was "kind of an afterthought," and now it's so popular that getting fans to switch could be a challenge
Donkey Kong in newly shared gameplay of what seems to be mario kart 9
"This is unlike Nintendo": Former marketer thinks Mario Kart being a Switch 2 launch game isn't as ideal as OG Switch's Breath of the Wild combo
Nick Frost in Shaun of the Dead
Shaun of the Dead star Nick Frost is playing one of the most beloved Harry Potter characters for the new HBO TV show