Castlevania's incredible DS games have returned, and the best part is a full remake of the forgotten arcade game from before the series went Metroidvania
The studio that quietly salvaged Castlevania's oft-maligned Game Boy entry on Wii has done the same for Haunted Castle
The Castlevania Dominus Collection hit as a surprise drop alongside the Nintendo Direct Partner Showcase earlier this week, and now that the dust has settled it's clear that the package has one highlight that stands out above the fantastic DS classics on offer - a full remake of the forgotten arcade game Haunted Castle.
The heart of Dominus Collection is the trio of Dawn of Sorrow, Portrait of Ruin, and Order of Ecclesia, the three DS Castlevania games. These are all classics from the height of the series' post-Symphony of the Night Metroidvania era, so you know they're great. Even better, the package - like other recent Castlevania collections - was handled by M2, a Japanese studio that's grown legendary in the retro gaming sphere for its quality emulation work.
But Dominus Collection also contains something arguably even cooler in the form of Haunted Castle Revisited. The original Haunted Castle is a somewhat clunky entry from the series' linear action era, and while this remake maintains the retro vibes, it also dramatically improves the visuals and gameplay. In the end, it looks like a brand-new 16-bit game made in widescreen, and it offers enough improvements over the original Haunted Castle to effectively be a whole new experience.
M2 built something very similar back in 2009 with Castlevania: The Adventure ReBirth, a WiiWare game that similarly remade the series' first Game Boy entry. As with Haunted Castle, the remake turned a clunky, oft-forgotten part of the series into something equal parts new and great. After all these years, it's great to see M2 still putting out quiet bangers.
Once you've run out of Castlevanias and Metroids, it's time to explore the best Metroidvania games that came in their wake.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
After super Mario 64's new speedrunning GOAT prompts rumors of the game's death, another runner says it "isn't dead, and it won't be for a long time"
Super Mario 64 speedrunning is "dead" after one runner claims all 5 major categories in what's being dubbed "the greatest speedrunning achievement of all time"