The direction of Pokemon Go "will not undergo any major changes" despite new ownership, Niantic assures: "We will keep doing what we've been doing"

Pokemon Go
(Image credit: Niantic)

Amid Pokemon Go players' continuing worries following Saudi-backed publisher Scopely's acquisiton of Niantic in a $3.5 billion deal last month, developers assure fans that nothing is going to change about the mobile game.

It's no secret that Pokemon Go fans have been bracing for the worst after Scopely's purchase, but Niantic says they have nothing to worry about. As reported by IT Media and translated by Automaton, representatives of the developer reveal as much in the first public comment since the acquisition, reassuring the AR gem's community. "The direction of our game will not undergo any major changes under the influence of Scopely," they explain.

"They will just be supporting its further improvement, and we will keep doing what we've been doing since the beginning," continue the reps. "To put it more bluntly – please rest assured that we will not be shutting down the game." They also add that the purchase was a result of Niantic games' stellar performance and positive feedback from players, as Scopely saw value in the developers' titles and hopes their success continues.

The statement is certainly a reassuring one, at the least, and a nice follow-up to senior product director Michael Steranka's own admission late last month that Scopely "recognizes how unique the game is" and has apparently told Niantic "they would be foolish to try to change the recipe of what's made this such a huge hit." As for the potential for any intrusive ads or playtime restrictions, Steranka said, "Definitely no... not now, not ever."

If you're a fan of the beloved creature collector series yourself, check out everything we know about Pokemon Legends Z-A so far.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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