Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
Arjun looks up at Primary in The Passage in Saros, a snake-like mechanical AI with a coffin-shaped head, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Hades 2
Roguelike Games The 25 best roguelike games to play right now
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
Action RPGs I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Pokemon Pokopia, Romeo is a Dead Man, Demon Tides, and Resident Evil Requiem
Games The best games to play in 2026, so far
  1. Games
  2. Roguelike Games

Lost in Random: The Eternal Die review: "This sequel's roguelike shift squanders the potential of its Burton-like world, yet I can't stop rolling the die for one more go"

Reviews
By Miri Teixeira published 10 June 2025
0 Comments Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Using the poison sword in Lost in Random: The Eternal Die to attack foes at a distance
(Image credit: © Thunderful Publishing)

GamesRadar+ Verdict

Lost in Random: The Eternal Die is an enjoyable roguelike with satisfying gameplay loops, rewarding combat, and lots of features to unlock and upgrade, but the narrative-rich source material is overshadowed by a new focus on combat, largely wasting a concept ripe for more storytelling.

Pros

  • +

    Rewarding and varied combat

  • +

    Beautiful art and sound design

  • +

    Plenty of upgrades and features

Cons

  • -

    A weak continuation of the Lost in Random story

  • -

    Not narratively welcoming to newcomers

Best picks for you
  • I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The best adult board games in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Lost in Random: The Eternal Die has me torn. There were times where I may as well have rolled a die or flipped a coin to decide on a final verdict. Then minutes would pass and I'd change my mind again. This is a sequel that isn't quite a sequel, a continuation of a story but framed within an entirely different genre, the same world but from another angle… it toys with you. In some ways I was thrilled, in others, disappointed. And yet, I couldn't stop playing it.

Sequels can be tricky, but in general you'll either get a self-contained story – fully accessible to newcomers, but offering an enriching experience for existing fans – or an exploration of themes and characters that only really make sense to those who have engaged with the original material. Lost in Random: The Eternal Die's storyline falls fairly solidly into the latter category, all while the gameplay gets a big refresh more in-keeping with the former. You don't have to be a roguelike fanatic to enjoy – and complete – The Eternal Die, it's a gentle intro to the genre with flexible difficulty settings. But to truly appreciate, or extrapolate much of use from the storyline, you'll need to have played the first game.

Rogue roll

Aleksandra explains the premise of Lost in Random: The Eternal Die to the shopkeep: "I... I got lost. In Random. Everything was taken from me. And now I'm here to make Mare pay."

(Image credit: Thunderful Publishing)
Fast facts

Release date: June 17, 2025
Platform(s): PC, PS5, Xbox Series X/S, Nintendo Switch
Developer: Stormteller Games
Publisher: Thunderful Publishing

The introductory cutscene is a quick succession of still-ish images and a voice-over that tells you a great deal of information with very little context. If you've ever sat, fully dissociating your mind from your body, as a friend explains the rules to their favorite board game, you'll understand a little of how this feels to a newcomer. Here's the Queen, here's her sister. She's dead. There was a war. There's a massive Black Dice and it's evil. This smaller die is your mate. You're the Queen now and you've fallen "into" the Black Dice. For some reason you now look like a child. That's your introductory 30 seconds, now fight.

Article continues below

As such, there's no time to feel anything for either the protagonist, or her late sister. This brief catch-up just isn't enough to entice new players fully into this world, it doesn't explain why they should care about Aleksandra and where they sit in the narrative. It's a fundamental rule of gaming – your players need to know what the stakes are before they roll the die. As satisfying as the combat is, the decision to return specifically to a story-rich world only to ignore that potential is something I can't quite make peace with.

For those who battled through the first game – in contrast, a game packed with nuggets of story in an interactive world – Lost in Random: The Eternal Die's initial narrative can at least be pieced together. In terms of additional story, you get the occasional room which reminds Aleksandra of a few sentences of a memory, or you might bump into some familiar faces who provide a crumb of lore here and there, but in the hunt for depth or emotional heft, you'll still come up short.

Using electric powers to chain strikes in Lost in Random: The Eternal Die

(Image credit: Thunderful Publishing)

Reviews for the first game often pointed out issues with the combat, but raved about its wonderful, whimsical, Tim Burton-esque world with its rich story and interesting characters. There were hints of secrets yet to be uncovered and stories to be unearthed, only for Lost in Random: The Eternal Die to give us… nothing. The sequel, curiously, seems to have done a complete U-turn. Now we have crunchy, quick, tactile combat that feels varied and rewarding, but the story – the very thing that will draw many players back to the series – lands with a half-hearted thump. It leaves me wondering who the decision to move away from story-first writing serves.

It's frustrating. You feel tantalized, like something of substance might just be out of reach. For players who spent hours in Random the first time around, facing Aleksandra as the Big Bad, there's not enough here to put you firmly on her side, you're just plonked into her shoes and asked to care. I just wanted a bit more, something akin to Hades 2, or even Inscryption, where story and gameplay sit comfortably next to each other, each weighted with the same importance. That's what Random deserved.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The Visionary, an orb with a face, shares some wisdom in Lost in Random: The Eternal Die: "Then, The Eternal Die crashed into the world. It rolled a four, cracked one face wide open, and... And..."

(Image credit: Thunderful Publishing)

At a certain point you have to put the story aside, though, and accept that it isn't forthcoming. It's a shame. But there is still a lot to love about Lost in Random: The Eternal Die. Combining four gorgeously gothic biomes, intelligent enemy patterns, satisfying combat, and responsive, flexible weapons – as a roguelike it ticks all the boxes.

You can employ your trusty die, Fortune, to spice up gameplay with a randomized twist.

The original game's combat was divisive, but The Eternal Die's gameplay feels like such a perfect fit for the environments and enemies dreamt up for this world. Poison-spewing frog-like creatures rise out of swamps and limping knights prod you with spears tipped with fire, bosses cycle attacks with variation and rhythm, but still provide a solid challenge. The dark atmosphere is a little watered down in the isometric view, but it still feels thematically consistent with Random's aesthetic.

Aside from a few lagging or momentarily confused foes in the more populated areas, you can't fault the combat. It's rewarding, responsive, and allows you to be creative in your approach. Alongside traditional fighting, you can employ your trusty die, Fortune, to spice up gameplay with a randomized twist. Throwing him at enemies deals damage dependent on the number rolled, and some relics imbue specific numbers with additional powers, like fireworks or poison shots.

Managing relics in the inventory in Lost in Random: The Eternal Die

(Image credit: Thunderful Publishing)

These relics have a chance to pop up in every cleared room, or in shops fronted by the gregarious traveling saleswoman, Mannie Dex. They change various elements of the game, strengthening your abilities, granting boosts, or increasing loot drops from enemies. The maps are randomly generated, so you'll find some packed to the rafters with bad guys, while others host shops, NPCs, memories, healing fountains, games of chance, etc. Relics have colors that benefit you even further if they match in your inventory, and any lore collected is held within a journal so you don't lose your way.

There are four key weapons to choose from, each offering different playstyles, from a heavy-handed hammer that deals great clangs of damage, to the nimble bow that allows you to deftly pick off foes from afar. When you die, you are returned to the discard pile, a place where allies await your triumphant return, and offer you boons and upgrades between runs. You can enhance your weapon of choice with different perks, and earn Blessings for yourself that boost your health, abilities, and damage dealing.

Roll up, roll up

A ring-based mini-game in Lost in Random: The Eternal Die

(Image credit: Thunderful Publishing)

Over time you become stronger and better prepared for the games and fights that await you. One by one, you'll take down the bosses and open the way for an unspecified but assuredly positive future. It is exactly what you expect from a roguelike. Nothing majorly unique, but crafted down to the smallest detail.

There are many such little details that show how much potential The Eternal Die has. Sprites and locations are beautifully drawn, the voice acting and sound design is exceptionally good quality, and – stripped of any story-related expectation – the gameplay compels you to jump right back in for one more run. However much I may have been disappointed in the narrative, I can't deny I played it until the early hours on multiple occasions just to beat that one boss or advance one more level.

A snow boss in Lost in Random: The Eternal Die

(Image credit: Thunderful Publishing)

There is so much to explore in Random, a world with whispered history, brutal class divides, brewing generational tensions, and wondrous occurrences fuelled by magic. The decision to skirt over much of this in favor of revealing a few snippets of information between combat-only sequences seems odd, even when those combat periods are of good quality.

Fans want more of this world, for its secrets and mysteries to reveal themselves, and newcomers could have been equally hooked by a rich story. Were this another generic roguelike with no narrative promise, perhaps I'd have been less harsh, but to pick a world so ripe for storytelling and squander it seems an unnecessary gamble over an easy win.


Disclaimer

Lost in Random: The Eternal Die was reviewed on PC, with a code provided by the publisher.

Craving more runs? Check out our best rougelikes ranking!

CATEGORIES
PC Gaming PS5 Nintendo Switch Xbox Series X Platforms PlayStation Nintendo Xbox
Miri Teixeira
Miri Teixeira
Social Links Navigation
Contributor

Miri has been writing about games for almost a decade, and is always on the lookout for another Disco Elysium-style read-a-thon, a Myst-like island to get lost in, or an unsettling head-scratcher like Pathologic. Both Miri and their favourite games have been described as “weird and unsettling”, but only one of them can whip up a flawless coffee cake.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
A vampire characters holds an almost angelic-looking monster figure as they go in for the finishing blow atop a mound of weapons, a haloed sun above them against a ruined city backdrop, in the key art for Code Vein 2 - cropped for the thumbnail to be closer to the two figures
Action RPGs Code Vein 2 review: "This vampire take on Elden Ring almost works, but the dungeons themselves lack bite"
 
 
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
 
 
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
JRPGs Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
Latest in Roguelike Games
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
 
 
The Regent from Slay the Spire 2
Roguelike Games Slay the Spire 2 devs walk back the nerf that sparked 10,000 negative Steam reviews
 
 
Hades 2 protagonist Melinoe
Hades Hades 2 getting "bonus content and quality-of-life improvements" alongside PS5 and Xbox ports
 
 
The dino-like Pyrophina beast in Mewgenics roars, shaking the screen
Roguelike Games "Oh hi Switch 2": Mewgenics port looks imminent as Edmund McMillen shows it on Nintendo's hardware
 
 
Hades 2
Hades "F*** me, I guess": Hades 2 actor Ben Starr "hated" himself while fighting the character he plays in the roguelike
 
 
A close-up or Arjun Devraj's eye shows spirals of yellow circles reflected in it, in a Saros cutscene
Roguelike Games Saros runs are shorter than Returnal's in order to keep the "danger," but reduce "helplessness"
 
 
Latest in Reviews
Mario riding Yoshi through space with Luigi and Peach flying along beside him
Animated Movies The Super Mario Galaxy Movie review: "Never quite reaches Galaxy's gravity-defying game heights"
 
 
MSI Cyborg gaming laptop on a wooden desk with blue backlighting
Laptops Bargain hunters will know the MSI Cyborg well but are its sacrifices worth it?
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Asus ROG Strix Morph 96 Wireless
Gaming Keyboards The Asus ROG Strix Morph 96 wants to be fully disassembled, but with the way it runs right out the box I'm not sure you'll need to
 
 
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
 
 
Fox in the Forest box on a wooden table
Tabletop Gaming Fox in the Forest review
 
 
LATEST ARTICLES
  1. Crimson Desert: Cliff Macduff looking out into the distance during the new game, Crimson Desert.
    1
    Crimson Desert "makes me feel a sense of wonder I've not felt since Oblivion," says Palworld publishing chief
  2. 2
    Larian chief says Divinity's development has progressed to the point "where you sense that a game is coming alive"
  3. 3
    Homelander sentences Billy Butcher to death by Soldier Boy in The Boys season 5 teaser
  4. 4
    Jeff Kaplan has "over 5,000 hours" in Rust, which is "the pinnacle of PvP games"
  5. 5
    The Boys' final season is done as creator Eric Kripke says farewell to the r-rated superhero show

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...