Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
Arjun looks up at Primary in The Passage in Saros, a snake-like mechanical AI with a coffin-shaped head, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
Hades 2
Roguelike Games The 25 best roguelike games to play right now
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros will "tempt you to do tricky things", its game designer tells me about its aggressive, creative shield combat
Arjun blasts through the Ancient Depths in Saros, an abandoned, mechanical mining environment, while avoiding orbal energy blasts, with the orange GamesRadar+ Big Preview frame
Roguelike Games 7 reasons why Saros has me hooked on its eclipse-powered roguelike runs
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
A close-up or Arjun Devraj's eye shows spirals of yellow circles reflected in it, in a Saros cutscene
Roguelike Games Saros runs are shorter than Returnal's in order to keep the "danger," but reduce "helplessness"
  1. Games
  2. Roguelike Games

Morsels review: "The Binding of Isaac style roguelike shooting gets somehow grosser, but struggles to set itself apart"

Reviews
By Oscar Taylor-Kent published 18 November 2025
1 Comment Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Key art for Morsels showing a selection of critters against a grey background with larger creatures
(Image credit: © Annapurna Interactive)

GamesRadar+ Verdict

Morsels' gnarly, gross visuals pair well with a dreamy VHS visual style – you'll immediately be hooked or feel a little sick. Collecting different playable creatures you can swap between is a nice idea, and mastering the chaos of this roguelike shooter can be satisfying. Yet, hewing too close to The Binding of Isaac, annoyances stack up to the point where I end up just wanting to play that instead – an ever present danger in a genre where replayability is the appeal.

Pros

  • +

    Love or hate it visuals are to be respected

  • +

    Each Morsel feels genuinely unique to play

  • +

    Creature design particularly on point

Cons

  • -

    Too similar to The Binding of Isaac

  • -

    Morsel death loop can be annoying

  • -

    Upgrades aren't that satisfying

Best picks for you
  • The best adult board games in 2026
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

I'm not sure if it's right to say that Morsels puts its best foot forward, but this roguelike shooter admirably puts its foot right in some grimy mess as soon as you boot up the game. Defaulting to an extreme VHS-style CRT look, your lil mouse critter main character flops down a pipe dripping brown goop before being greeted by an (admittedly charming) sentient fatberg. At this point, less than a minute in, Morsels is either scratching an exact, cursed itch, or is making you feel so sick you immediately won't want to play. I have to respect how quickly the vibe check happens.

Morsels' style is the best thing about it, and as I learn to battle my way through dungeon-like layer after layer I'm enthralled to discover new sights. With big eyes, each playable 'morsel' critter and enemy looks like A Nightmare on Sesame Street meets claymation – striking an odd balance between adorable and terrifying, but always with a degree of tactility. Almost like the brilliant Animal Well, at times your tiny pals will encounter much larger, realistically styled animals which become unsettling in a whole different way because of the contrast in visual styles.

Crumb and yolk

Blasting enemies as a turnip in Morsels

(Image credit: Annapurna Interactive)
Fast facts

Release date: November 18, 2025
Platform(s): PC, PS5, Xbox Series X/S, Nintendo Switch
Developer: Furcula
Publisher: Annapurna Interactive

The grossout approach is interesting, as it's one of many similarities between Morsels and The Binding of Isaac. Though they diverge in several crucial ways, they overlap an awful lot. They're both top-down roguelikes where you attack – usually by shooting – around you in multiple directions (eight in Morsels, as you can blast diagonally). Room and floor layouts are even similar, though here your little mouse and other morsels in tow are looking to ascend from the depths, to dethrone larger animal leaders. Each floor is also completely seamless, so you won't be trawling through fast loads, but enemies will follow you quite a stretch.

Article continues below

Morsels' biggest differentiator is the titular morsels themselves, each a kind of grimy but downtrodden underdog just like the mouse. Becoming a sort of creature collector, cards can be obtained – either as simple loot or through fighting optional small boss fights – that allow you to become another character. For the most part, the small mouse doesn't even feature, instead having you control one of three Morsels you can swap between on the fly with just a tap on the d-pad.

Each has their own health bar, experience points, and – crucially – abilities. No two Morsels control quite alike, making much of the early learning curve about understanding what each new Morsel you recruit does. Gumsel is perhaps the closest Morsels has to a 'normal' one, a wad of gum that simply shoots bubbles in a direction. There's Smugsel, an angry clump of city smoke who has to get in close to land powerful punches, which can be boosted by landing right after a dodge to encourage ducking and weaving. Shromshel, a mushroom who shoots out other fungi that lock into place and then move alongside player movement before exploding on enemy impact. Uggsel, an egg that can never hatch, who attacks by kicking a football around.

Adjusting your Morsel roster in Morsels

(Image credit: Annapurna Interactive)

Unlike Isaac who can cry infinitely, all moves have a cooldown meter. It's generous enough to rarely be a problem, but having to meter-watch just to shoot out a round of bullets is irritating more often than not. This can be a big factor on which Morsels you find irritating to play as and try to skip – and you almost certainly will have some that rub you the wrong way to play. As they experience points, they reach a second form, which is much like the first but more powerful. Keep earning experience and, erm, they die, turning into a ghost powerup instead.

The idea seems to be to force you to keep learning new Morsels, but I'm not entirely sold on this. Instead, I save my best ones for crucial moments so they don't get over-used and rotate ones I didn't like so much instead. I'm not sure a complete run really goes on long enough for you to need several – only going through two or three generations. It can just feel a bit annoying to have a preferred way of playing taken away, and I've yet to find being forced to pivot very thrilling.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Fighting a cat spider boss in Morsels

(Image credit: Annapurna Interactive)

Still, each Morsel is impressively and radically transformative on play. At times, each can make you feel like you're playing a different game – though every one of those different games still feels like you're playing The Binding of Isaac but not quite as good. I'm less into most of Morsels' other roguelike upgrades and pickups – many of which seem to be simple stat boosts which are hard to really appreciate, or Isaac-like items you deploy to, for example, temporarily get a sort of invincibility or summon a powerful throwing item.

Each Morsel is impressively and radically transformative on play.

Either at hidden shops or in encounters between each floor you have the option to spend crumbs or take part in a challenge to earn more crumbs. Forking over these tiny bites can get you some powerful ability upgrades, but mostly they amount to kind of more things happening. My first clear came about by combining a somewhat frequent item that turned my daisy shields into spinning attacks while another upgrade helped me spawn more, all on top of another that summoned increasingly large numbers of birds to swarm around me, ultimately undermining the importance of the Morsels themselves as I could sort of just sit back and let what would happen, happen.

I grumble, but I have enjoyed my time with Morsels. I like the idea of juggling multiple characters with radically different movesets, even if I ended up ignoring a few who feel miserable to play as (looking at the gas spewing dog rectum Zigsel especially). The visuals are wonderfully disgusting, and the vaporwave dreamscape soundtrack is lovely stuff. The problem with newcomers in the roguelike genre, though, is they're designed to be endlessly replayable, meaning the best roguelike games have remarkable staying power. Morsels is a good one of these while also frequently a bit annoying to play, all while being too similar to The Binding of Isaac for me to not just play that instead. Morsels stands out, but not quite enough – and it's left eating crumbs.


Disclaimer

Morsels was reviewed on PC, with code provided by the publisher.

What else is there to look forward to playing? Check out our new games calendar!

TOPICS
Annapurna Interactive
CATEGORIES
PC Gaming Xbox Series X PS5 Nintendo Switch Platforms Xbox PlayStation Nintendo
Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more. When not dishing out deadly combos in Ninja Gaiden 4, he's a fan of platformers, RPGs, mysteries, and narrative games. A lover of retro games as well, he's always up for a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Mewgenics
Roguelike Games Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
 
 
Reanimal review
Horror Games Reanimal review: "A feast of twisted weirdness; conjuring up unpleasant imagery and dark world building"
 
 
The cowboy cat from the desert in Mewgenics
Roguelike Games After 20 hours I've fallen in love with Mewgenics, the only roguelike chaotic enough to let me train necromancer cats
 
 
Key art for Crisol: Theater of Idols showing a religious looking figure with a gnarly metal body framed by candles and other gothic iconography
FPS Games Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"
 
 
The dino-like Pyrophina beast in Mewgenics roars, shaking the screen
Roguelike Games Mewgenics was in development for 14 years, but these top five features prove it was all worth it
 
 
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
 
 
Latest in Roguelike Games
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
 
 
The Regent from Slay the Spire 2
Roguelike Games Slay the Spire 2 devs walk back the nerf that sparked 10,000 negative Steam reviews
 
 
Hades 2 protagonist Melinoe
Hades Hades 2 getting "bonus content and quality-of-life improvements" alongside PS5 and Xbox ports
 
 
The dino-like Pyrophina beast in Mewgenics roars, shaking the screen
Roguelike Games "Oh hi Switch 2": Mewgenics port looks imminent as Edmund McMillen shows it on Nintendo's hardware
 
 
Hades 2
Hades "F*** me, I guess": Hades 2 actor Ben Starr "hated" himself while fighting the character he plays in the roguelike
 
 
A close-up or Arjun Devraj's eye shows spirals of yellow circles reflected in it, in a Saros cutscene
Roguelike Games Saros runs are shorter than Returnal's in order to keep the "danger," but reduce "helplessness"
 
 
Latest in Reviews
Mario riding Yoshi through space with Luigi and Peach flying along beside him
Animated Movies The Super Mario Galaxy Movie review: "Never quite reaches Galaxy's gravity-defying game heights"
 
 
MSI Cyborg gaming laptop on a wooden desk with blue backlighting
Laptops Bargain hunters will know the MSI Cyborg well but are its sacrifices worth it?
 
 
Key art for Life is Strange: Reunion showing Max and Chloe standing together looking serious as Max reaches out her hand to use her time powers - the background is Caledon University in fall, overlaid with a polaroid photograph of it in flames
Adventure Games Life is Strange: Reunion review: "Confused storytelling dilutes the joy of Chloe and rewind's return"
 
 
Asus ROG Strix Morph 96 Wireless
Gaming Keyboards The Asus ROG Strix Morph 96 wants to be fully disassembled, but with the way it runs right out the box I'm not sure you'll need to
 
 
Key art for Darwin's Paradox showing blue octopus Darwin leaping out of the ocean, pursued by flying saucers and an angry seagull
Platforming Games Darwin's Paradox review: "This octopus adventure feels gleefully XBLA-core, which is both a strength and a weakness"
 
 
Fox in the Forest box on a wooden table
Tabletop Gaming Fox in the Forest review
 
 
LATEST ARTICLES
  1. Palworld More Than Just Pals
    1
    Palworld dating sim "obviously" isn't NSFW, because Pocketpair just isn't "that goofy"
  2. 2
    Ex-StarCraft and Warcraft veterans' new RTS is losing online features as server partner is sold to an AI company
  3. 3
    Tomodachi Life: Living the Dream fans dub 70 Mii limit "kinda lame"
  4. 4
    Console gaming on a VPN: what works on PS5/Xbox Series X
  5. 5
    GTA 6 marketing isn't starting until summer, but fans think we might get Trailer 3 early regardless

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...