One of the coolest roguelikes of 2021 is finally getting a sequel, and based on its Steam Next Fest demo it might be one of the coolest roguelikes of 2025

Vivid World screenshot of main girl Lemuria holding gems
(Image credit: Asobism)

Roguelikes have gotten so popular and refined that it's rare to go a month without a new banger, let alone a whole year. 2021 gave us some of the best roguelike games of the past decade, like Inscryption, Gunfire Reborn, and Loop Hero, plus personal favorites like Skul: The Hero Slayer. 

One of the stranger releases of the year was Vivid Knight, a party-building strategy roguelike where you draft and upgrade a team of heroes and augment them in auto-battler combat with cooldown-based gems. It was a bit shallow and easily solved, but it has 90% positive Steam user reviews for a reason. Developer Asobism, which has a bunch of games on mobile but only Vivid Knight on Steam, is now gearing up to release a sequel called Vivid World in Q1 2025, and its Steam Next Fest demo reveals a follow-up so dramatically improved that it's quickly become one of the most exciting upcoming indie games.

Vivid World is a similar game to Vivid Knight under the hood, from the way you gather heroes to the way you use and combine gems. The biggest upgrade may be the art, which has gone from a plastic-looking retro anime vibe to a lush storybook feel overflowing with color and energy. The character designs are outstanding, almost Disgaea meets Skullgirls. The ambiance of the dungeons feels head-and-shoulders above the original, and even the UI, which does a good job of conveying a lot of information, looks sharper. I prefer the setup, too: a schoolgirl named Lemuria gets pulled into the underworld and has to deal with rogue demons. 

Vivid World | Official Trailer 2023 - YouTube Vivid World | Official Trailer 2023 - YouTube
Watch On

Mechanical improvements start to crop up when you get into combat. The basic flow of drafting will feel familiar to TFT or other auto-battler fans: triple a unit for a silver, triple silvers for a gold. You have limited team slots to choose from, so on top of keeping your strongest units in the party and putting your tankiest units up front, it's essential to condense your power wherever possible. You also probably don't want to get too caught up in one strategy or damage type, lest a magic-resistant boss pummel your crew of witches.   

"With our new and improved battle system, the player can combine several gems together or unleash the power of individual gems," Asobism explains. This comes into play via gem merchants sometimes found when exploring dungeons. Use collected crystals to open gem boxes and draft random pieces, then sell or combine them to – once again – condense. Before the first demo boss, I stacked two attack gems together to make a much stronger version which came with the added cost of some of one unit's health, but since I had a healer in the party this wasn't a problem, and I have healing gems besides. 

You use one gem each round (so far – I don't know if that'll change later on), and since some gems can go on cooldown for several turns, you need to time things right. The most obvious example would be the guard gems, which can shield you from boss attacks signaled by a charging energy meter. The same goes for your team's special attacks; you'll want to save an attack-buffing gem for a turn where your units are dishing out more than normal attacks. 

As someone who tries not to think about how many hours he's spent on Hearthstone Battlegrounds, the auto-battler undertones here are frankly hazardous to my health, but the presentation is so charming and the progression seems so engrossing that I'm ready to sell my soul. Here's the kicker: it has multiplayer. Co-op multiplayer! At last, another auto-battler with no PvP to wear me down. 

I see what the creator of Balatro meant: this pachinko roguelike's Steam Next Fest demo is dangerously hard to put down.

CATEGORIES
Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Shape of Dreams heroes stand around a fire
Someone combined Diablo and League of Legends for a roguelike co-op MOBA with Risk of Rain energy, and it deserves the hype it's getting in Steam Next Fest
Conjure
With backing from Slay the Spire and Among Us devs, this Steam Next Fest roguelike inspired by an unlikely classic immediately stands out – even if I am a little confused
Grimoire Groves
I got tricked into trying this roguelike dungeon crawler after its Steam Next Fest demo used cozy farm sim features as bait to draw me in, but now I'm converted
a colourful overworld where a sprite rows a boat through a magical ocean
The follow-up to a weird RPG with Undertale energy and over 10,000 overwhelmingly positive Steam reviews is, you guessed it, another weird RPG that's already flying on Steam
Standing below the imposing Monolith in Empyreal with a glaive equipped, this is a piece of key art from the game
This looter slasher mashes up Remnant 2 with shades of Final Fantasy 14 and lashings of special moves, all in an action-packed Steam Next Fest demo
Wall World 2
The $5 roguelike banger that turned Terraria into a sci-fi tower defense game is getting a bigger, deeper sequel
Latest in Roguelike
screenshot from Rogue Light Deck Builder showing a claymation figure sitting behind a desk.
With 97% positive reviews on Steam, Rogue Light Deck Builder is a hilarious $3 parody game that takes its name very literally
A screenshot from the Balatro: Friends of Jimbo reveal trailer, showing a card with The Witcher's Geralt on the front.
Baldur's Gate 3 director Swen Vincke says indie poker roguelike Balatro was his 2024 GOTY, beating out Final Fantasy 7 Rebirth, Astro Bot, and Elden Ring: Shadow of the Erdtree
Balatro
Even Balatro's publisher doesn't know when LocalThunk will be done with 1.1: "Maybe I should whisper in his ear, like, 'So how's those 200 new jokers coming?'"
ben starr dressed in harequinn makeup chomping down on a banana
"Balatro was a pain in the ass to market," but it started getting better once players started cracking open the demo so they could play forever
Balatro Joker card
Balatro's first big update is still on track for 2025, but it'll be "done when it's done, because it's got to be good before it's fast"
Balatro Joker art
When starting development on his hit roguelike, Balatro creator set out to recreate a made-up card game he played "thousands" of times with his friends
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"