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When starting development on his hit roguelike, Balatro creator set out to recreate a made-up card game he played "thousands" of times with his friends
By Catherine Lewis published
News It "had some pretty wacky rules and a lot of bluffing"

Hades 2's 1.0 release date is still a mystery, even to its devs: "Whenever that will be"
By Scott McCrae published
News I instead am choosing to delude myself that a surprise launch is on the way soon

33 Immortals' 33-player co-op roguelike chaos keeps pulling me back, and its early access is on Xbox Game Pass today
By Justin Towell published
Now playing Now Playing | Thunder Lotus Games' new roguelike is ready for Early Access release and co-operating with strangers is the key to victory

Skyrim and Fallout veterans' new open-world RPG is now a roguelike that's not open-world, after funding issues brought the team "down to a skeleton crew"
By Issy van der Velde published
news It's a tough industry

Deep Rock Galactic Survivors devs were scared the roguelike spin might not sell, but thankfully they have "one of the most active communities on the planet"
By Kaan Serin published
News DRG's spin on the Vampire Survivors formula had nothing to worry about

Vampire Survivors devs launch official wiki "free of ads, banners, and all of the junk that gets in your way," joining Stardew Valley and Terraria in community wikis with minimal intrusions
By Dustin Bailey published
News The devs behind the viral roguelike are directly partnering with the community on this wiki

The $5 roguelike banger that turned Terraria into a sci-fi tower defense game is getting a bigger, deeper sequel
By Dustin Bailey published
News After Dome Keeper proved "Terraria but tower defense" could be a whole genre, Wall World 2 is coming to prove the concept has legs

Balatro creator hits back at AI art spread on the roguelike's subreddit: "I don't use it in my game, I think it does real harm to artists of all kinds"
By Kaan Serin published
News Localthunk lands on the anti side of the AI art fence
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