After just 4 days of inZOI early access, The Sims 4's most notorious NSFW mod has come to the hyper-realistic life sim

inZOI Character Studio trailer screenshot showing a young woman with ginger-y hair and a light baseball cap smiling to the side
(Image credit: Krafton)

As PUBG developer Krafton continues down the early access path for its hyper-realistic new Sims-like gem inZOI, one prolific Sims 4 modder has stepped up to bring their most famous creation to the game – WickedWhims.

That's right, WickedWhims is officially available to download for inZOI – and no, it's not an April Fools' Day prank. TURBODRIVER, the mastermind behind what arguably stands as one of the most well-known Sims 4 mods ever, reveals as much in a recent online post. "It's happening," celebrates the creator, dropping a link to WickedWhims for inZOI. "Check out the first release of WickedWhims for inZOI, available now for free!"

As detailed on the mod's official website, WickedWhims ticks all the essential NSFW boxes, including "fully animated and interactive sex" longtime Sims 4 stans might be searching for: "Get on a bed, or on a sofa, or the floor, or anywhere you want to get freaky with anybody you want," reads the page. "Experience sex animations from a steadily growing number of creators." And, of course, it's all "fully controllable."

It certainly didn't take long – after all, inZOI only released a few days ago. As a Sims fan and life sim frequenter in general myself, though, I'm not surprised. Assistant director Joel Lee confirmed in a past Q&A about inZOI, the new game only "sort of" features sex, and players "have to assume that's what's happening" rather than seeing any explicit activity, much like how the "WooHoo" action and others work in The Sims 4.

inZOI dev says "highly inappropriate" bug that let you kill kids with your car has been patched out: "We are strengthening our internal review processes"

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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