Witchbrook: Everything we know so far about Chucklefish's magical new life sim
Witchbrook made a surprise return during the March Nintendo Direct, and its coming in 2025: Here's everything you need to know

Witchbrook is a new RPG that promises deliver some magic to us this year. Coming to us from Eastward and Wargroove publisher Chucklefish, the witchy life sim has been in the works for quite some time, we hadn't had a big update on the game since 2019. Happily, we got a very welcome surprise during the March Nintendo Direct showcase when Witchbrook made a big comeback.
Not only did we get to see some Witchbrook gameplay in action, but we also got confirmation that will be among the lineup of new games for 2025. And following the big Switch 2 Direct in April, it's also been revealed that it's also set to come to Nintendo's new-gen console as one of the many upcoming Switch 2 games.
Set to bring us to the charming pixelated seaside city of Mossport, Witchbrook features lots of elements that will undoubtedly speak to fans of the likes of Stardew Valley. Not unlike best farming games around, the witchy RPG will include lots of pastimes, from getting to the know the locales, to resource gathering, and growing your own garden. And of course, you expect a lot of magical goodness as you enroll in Witchbrook college to learn the arts of being a witch. So get your pointy hat and wand at the ready as we take you through everything we know so far about Witchbrook, from the release date window to gameplay, and more.
Witchbrook release date speculation
The Witchbrook release date is currently set for Winter 2025. This launch window was announced during the Nintendo Direct March 2025 showcase, which ended on the exciting news that we'll at last be able to get our hands on the adventure later this year.
While we don't yet have a concrete release date, having a launch window is huge news for fans who've been waiting it out for this one. Here's hoping we get a further update on when exactly it will be released this winter.
Witchbrook platforms
The Witchbrook platforms have been confirmed alongside the 2025 release window, with the RPG set to come to PC, Switch, Switch 2, and Xbox Series X/S.
While it's set to be among the lineup of upcoming Switch games, the new-gen Switch 2, and upcoming Xbox Series X games, other platforms are still "TBD" according to the official website. That means that it's not yet certain if it will also be coming to PS5 just yet, but that's not to say it won't ever be joining the lineup of upcoming PS5 games in the future. We'll be keeping our eyes peeled for any updates.
Witchbrook trailer
The Witchbrook trailer which debuted during the Nintendo Direct showcase in March 2025 gave us our very first proper look at the adventure in action. In it, we're shown bite-sized snippets of life in the city of Mossport as an up-and-coming witch, with clips showing residents attending different magical classes.
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We also see glimpses of exciting features in motion, such as the ability to customize our homes, not unlike The Sims 4, with footage showing rotatable furniture.
Witchbrook gameplay
With our first look at Witchbrook's gameplay, there are a lot of magical features and extracurricular activities to get up to that will undoubtedly speak to fans of the best sim games. In the seaside city of Mossport, we'll be taking on the role of an aspiring witch who enrolls in Witchbrook College.
The seasons will change as you progress through the academic year, where you'll develop your magical abilities by completing assignments, attending different classes, and gaining more knowledge in various areas. From brewing potions to taking part in rituals, you can even look to stars to "see what the future holds". How curious.
Outside of your academic pursuits, you can also spend your time customizing your very own cozy cottage and get to know the locals around the city. Everyone is said to run on their own schedule, with different businesses in the town that you can visit, from a pub to a cafe. As well as making friends, you can even try to start up a romantic relationship and go on dates. Yes, love can even be found in the idyllic-looking city. We can't wait to meet the swoonworthy characters.
With plenty to explore in the city and the surrounding forest, you can also attend festivals, grow your garden, run your own business with resources you gather, go shopping, visit an arcade, or snap photos with your camera. Honestly, it all sounds very magical.
Will Witchbrook be multiplayer?
If you're wondering whether Witchbrook will be multiplayer, we have good news! Chucklefish confirmed that the upcoming witch life sim will support 4-player online co-op, meaning you can get stuck into the adventure with friends.
The Steam page even reveals you can race against each other on brooms or have a spot of coffee together at your local cafe. It certainly has all of the makings of becoming one of the best co-op games in the future.
Witchbrook development
Witchbrook has been in development for a long time, with Chucklefish revealing it was initially working on the magical RPG all the way back in 2017. That means it's been in development in some capacity for almost eight years.
CEO and lead designer Finn Brice shared more details about the project in 2019 with a design document that gave an overview of the intended direction and overall goal for the game. Hoping to create an "engaging but relaxing experience," the rundown details planned features such as wizard duels, forbidden magic, and more.
Since then, we haven't had much in the way of news about the game for five years until the new trailer and launch window dropped. Things, of course, change during development, and while we don't yet know every single feature we can expect to see in Witchbrook, our latest updated look certainly seems to be capturing the intended vibes Chucklefish was said to be aiming for back in 2019.
For more, why not check out these games like Stardew Valley.

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.
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