Presented by Nordcurrent Labs
Chains of Freedom is a brutal turn-based strategy game where nothing can be trusted, except the sharpness of a mutant's talons
It's Metro and Stalker by way of XCOM - and you can try the demo right now
Chains of Freedom just got a new trailer as part of the Future Games Show. The upcoming turn-based strategy game from Nordcurrent Labs is drawing inspiration from everything from Metro to Stalker to XCOM to Resident Evil, at least from what we've seen so far.
The new footage shows us a team of hardened military elites getting choppered into a danger zone to take down some sort of dangerous scientist, only for things to go very swiftly awry - and when standard business involves gunning down hired goons, that's saying something. Moments in, and the team are being attacked by inhuman monsters that are literally tearing themselves to pieces in their efforts to kill the protagonists. Yikes.
I'd assume from that alone that our target scientist is some villainous Frankenstein type - but is it as simple as that? Chains of Freedom is a game that promises in its story to talk about tough (and very topical) subjects like propaganda, misinformation, moral greys, differences in perspective and the importance of critical thinking in a complicated world. Also, you can blow up mutants, which is also good.
Chains of Freedom releases on April 15, 2025, on PC, PS5 and Xbox Series X. Not only that, but you can go to Steam right now to check out the free demo to get a taste of the gameplay and tone for yourself! And if you want to know more about the game as we approach launch day, you can always follow Nordcurrent Labs on Twitter for more info.
If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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