Wildermyth is an amazing turn-based RPG filled with an entire D&D campaign's worth of character development. But when its developers said they were going into hibernation after the release of its massive DLC back in May, I thought that would be the last we'd hear from this gem of a game.
Thankfully, however, that's not the case, as Wildermyth: Console Edition is on its way later this year. Ported by strategy-focused studio Auroch Digital, the RPG's console version come with a fully redesigned UI and control scheme, helping make the jump from keyboard to gamepad nice and easy.
Even better, the console version introduces local co-op multiplayer. Just like Baldur's Gate 3 showed with its own multiplayer efforts, co-op is the perfect fit for a game quite as similar to D&D as this one. Both Wildermyth's character-driven campaigns and turn-based combat feel like an excellent adaptation, and I'm hoping that this might find its way into the PC - currently, Wildermyth offers Steam Remote Play, but a full-fledged co-op mode would be a welcome addition.
While the couch co-op offered by the PS5, PS4, Xbox Series X, and Xbox One ports is exciting, my personal highlight of the console version announcement is the arrival of a Switch port. The papercraft format of its characters and storytelling combined with its surprisingly deep turn-based combat means that I can already see myself losing hours to campaigns while I'm on the move - I'm a big fan of a portable turn-based strategy effort, and having poured more Switch time into things like Slay the Spire or Into the Breach than I'm prepared to admit (to say nothing of Baldur's Gate 3 on my PC), I can scarcely imagine a better home for Wildermyth.
There's a little while to wait until Wildermyth arrives on console on October 22, but given that I thought this game might never rear its head again (in spite of its 15,000 Overwhelmingly Positive Steam reviews), that's a few months I'm more than happy to wait.
Warm yourself up with our list of the best strategy games.
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I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.