Ubisoft veteran behind Mario + Rabbids games and one of the sweetest E3 moments ever is leaving to "embark on a new adventure" after 25 years

Ubisoft veteran Davide Soliani waves with tears in his eyes at the E3 2017 reveal of Mario + Rabbids Kingdom Battle.
(Image credit: Ubisoft North America via YouTube / E3 / ESA)

Ubisoft Milan creative director Davide Soliani, who's best known for his work on the turn-based tactical crossover series Mario + Rabbids, has announced that he's leaving the company after 25 years of service. 

Soliani was the creative director of Mario + Rabbids Kingdom Battle and its sequel, Sparks of Hope, as well as Rabbids: Alive & Kicking and Just Dance 4. However, you might recognize him as the lovely man behind one of E3's most heartwarming moments. He cried tears of joy and relief at E3 2017 when the first Mario + Rabbids game was introduced to a cheering crowd by Mario creator Shigeru Miyamoto, who at the time said he was "very excited to see what kind of humor the Rabbids could bring to the Mario world."

In a post on Twitter announcing his departure, Soliani thanks everyone for their support and teases that he's off to do something new. "Hi all folks," he begins. "After 25 years, 11 of which beautifully spent working with Nintendo on Mario + Rabbids along the company of our incredible community of players, I have decided to leave Ubisoft to embark on a new adventure. I can't say more now. Thanks a lot for everything, truly."

Ubisoft has publicly responded to this, thanking Soliani and referencing that iconic E3 moment: "Thank you so much for all your incredible work Davide! It's our turn to cry this time. Best wishes for the worlds you'll journey through next!"

It may be the end of an era for Soliani's work at Ubisoft, but it's certainly exciting to see what's next for him. After all, the Mario + Rabbids games came as some of the best-unexpected gems on the Nintendo Switch. The crossover initially sounded like an unusual one, but Soliani and his team proved just how well it could work. 

"Nintendo wanted to see Rabbid-ness to its full force”: Ubisoft on the making of Mario + Rabbids: Kingdom Battle, a crossover game like no other.

Catherine Lewis
News Writer

I'm one of GamesRadar+'s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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