The ultimate Silent Hill 2 Remake guide and walkthrough for survival
Get help for everything from puzzle solutions, to boss fights, item location and more
This Silent Hill 2 Remake walkthrough guide will help you survive the fog-drenched town, with help for everything from combat to puzzles, locations, exploration and more. All researched and written by multiple members of the GamesRadars+' guides team after completing the game.
Everything you need is broken down into section so use the side bar to jump to what you need. Or, work though it in order as you play the game. Either way it will makes things a lot easier.
Getting Started
If you're still firmly within the first couple of hours of Silent Hill 2 Remake here's some fundamentals that'll cover what you need to know first, as well as the initial few puzzles and challenges you'll come across.
- Want to know how long is the Silent Hill 2 Remake? If you're not certain how much game is ahead of you we've laid out the details here .
- Some Silent Hill 2 Remake tips will do a lot to keep you alive, as we've collated all the little bits of advice we wish we knew before playing. Whether it's the nuances of combat, how to spot an enemy sneaking up on you, the way puzzles work or more besides, our tips and tricks will turn you from James Blunderland to somebody with an actual chance of survival.
- Want to find all the Silent Hill 2 Remake maps? With numerous maps scattered around the game, the last thing you want to do is miss them - and we can show you where they're all found.
Once you have these essentials down, it's time to start playing the game properly. Silent Hill 2 starts throwing challenges at you straight away, arranged in the following order.
Opening Silent Hill 2 town guides
- James has barely entered the town itself before he needs to find the Silent Hill 2 Remake Auto Parts key, as a locked garage door blocks him from progressing.
- As you enter the town itself, there's a chance to find the Silent Hill 2 Remake Grand Market keypad code, an optional puzzle where you can open up a supermarket in order to get a free stockpile of supplies. At this point you're trying to last with very little to your name, so every little bit helps.
- Much of the early sequence revolves around the Silent Hill 2 Remake jukebox in Neely's Bar, a rickety old music player that needs repairs, a specific vinyl, and a coin to run. Our guide can tell you where to find all of those things.
- A vague descriptor is the only clue you have to locate the Silent Hill 2 Remake greenish-blue car, in which an essential key is found you need to proceed. If you want help locating this specific tealmobile, we can help you find it among the murky backstreets.
Silent Hill 2 Wood Side Apartments guide
Silent Hill 2 Wood Side Apartments is the first major area you can expect to explore, abandoned and filled with lurking horrors, not to mention a few tortured souls along the way. Here's what to expect
- The first thing you'll likely discover upon entering Wood Side is the Silent Hill 2 Remake coin cabinet, a strange device that will require three unique coins to operate. Finding these things is no easy task - and a guide for this will do a lot to help you progress.
- Further into Wood Side, you'll likely find the curious Silent Hill 2 Remake Golden Apple, a model fruit that serves no clear purpose on first inspection. In fact, the Apple is a very peculiar key for a very peculiar lock - and our guide explaina how it works.
- Behind the locked door opened by the Golden Apple, you'll find a safe and all sorts of strange markings on the walls. Working out this Silent Hill 2 Remake Wood Side safe code is a confusing little puzzle based on numbers, graffiti and more besides - and we've got the solution for you.
- If you've found - or want to find - the Silent Hill 2 Remake courtyard key, that's a step that can cause a lot of aggravation, as finding the little key is something that can throw off a lot of players. We can show you where it's hiding, and where it needs to be used.
Silent Hill 2 Blue Creek Apartments guide
Progress through the Silent Hill 2 Wood Side and James will transition into the decidedly darker - and nastier - Blue Creek Apartments in the Other World, where new challenges, puzzles and perils start coming at you thick and fast.
- The big challenge that connects everything in Blue Creek is the Silent Hill 2 Remake clock puzzle - a grandfather clock with missing hands and a poem riddle that seemingly has no meaning at first glance. However, this is an important puzzle, and will carry you through the area and beyond.
- Finding the first of the three hands for the clock requires you to solve the Silent Hill 2 Remake radio puzzle, where an old-fashioned radio is hanging from the ceiling in chains. Breaking it out requires finding valves, the locations of which we've got laid out here.
- Finding the second hand for the grandfather clock is easy, but after getting it you'll be cut off from getting back. Finding a new route means solving the Silent Hill 2 Remake seesaw puzzle, and finding a way to balance a pigeon and a swan. No, really.
- The final of the clock hands - and major puzzles in Blue Creek - is the Silent Hill 2 Remake moth puzzle, where a combination lock relates to various pinned moths and symbols carved into the wall. Decoding this puzzle is your last brain-teaser before you can leave the Blue Creek Apartments…
- … But not your last challenge, as the final entrance is cut off with the Silent Hill 2 Remake Pyramid Head boss fight - he finally decides he's had enough of James, and players will need to be careful if they want to survive this particular encounter and finally leave the apartments for good.
Silent Hill 2 streets and motel guide
After escaping the apartments, you have a little time to explore the streets of Silent Hill and Rosewater Park before eventually progressing to the Silent Hill 2 Brookhaven Hospital location. There's a couple of significant challenges along the way that are worth keeping in mind here.
- The Silent Hill 2 Remake Garage Jack is an optional locked-off area you'll encounter on the other side of the park, and while you don't have to find the lever that opens it, it's worth getting the resources and collectibles inside. We can show you where it's hiding - and, if you missed your chance, how you can reopen it later. (This can affect the ending options though so read that guide to find out more.)
- Far less optional is the Silent Hill 2 Remake motel safe code. Getting through the motel is a mandatory step on your path through the game, and a locked gate cuts off your route through the suburban gardens beyond. Opening the safe will get you the gate key - and the code isn't too far away, if you know where to look.
Silent Hill 2 Brookhaven Hospital guides
After a scene in a strip club you'll find yourself entering Brookhaven Hospital to try and save a little girl - an area that's deadlier than any before it.
- Enter the hospital, and your first priority is finding a way to pop the lockbox with the key inside - and that means working out the Silent Hill 2 Remake hospital padlock code. The code itself is based on photos in the lobby, and a decoding note left behind by one of the nurses. It's the last beneficial thing you can expect from them.
- After going down to the basement, you need to find the Silent Hill 2 Remake hospital generator and refuel it to get the elevators going, which will allow you access to the second floor. The basement can be a little labyrinthine and very dark, so our guide will highlight where to find fuel and a means to transport it.
- As everybody in a survival horror game knows, your first priority is better firepower. So, we've got the location of the optional Silent Hill 2 Remake shotgun here. It's not something you can get immediately, but it's certainly not something you want to miss out on.
- Up on 2F, you'll find the hand in the Silent Hill 2 Remake Director's Office, a stone appendage with a key gripped in its fingers. Getting it back won't be easy; like the clock or coin cabinet, this is a big puzzle that will carry you across the whole of Brookhaven.
- Not far from this stone hand is the Silent Hill 2 Remake Nurses' Office, locked off by keypad and no obvious code. In fact, that's written down on the lower floors… Well, sort of. We'll explain how it works and where you can find the information at our dedicated page.
- If you found the shotgun nearby, you probably also found the Silent Hill 2 Remake Bent Needle, stuck in the back of a teddy bear. The purpose of this object is hardly clear (especially when Silent Hill 2 certainly doesn't seem short on sharp objects), but we'll explain how it's used and the reward you can get with it.
- Up on the third floor of Brookhaven you can find the Silent Hill 2 Remake hospital combination lock and X-Ray puzzle, where James can arrange X-Rays on a board to try and reveal some key information. If you're struggling to work it out, we can show you how it's solved - and how you're probably missing some pieces of that puzzle you didn't know about.
- Once you find the three bracelets and manage to open the hand, you'll finally be able to crack open the Silent Hill 2 Remake Director's Office Safe, though even this isn't easy, as there's ancient books, strange symbols, and a puzzle about a lion to solve before you do - all of which we can help you with.
Silent Hill 2 historical society and prison guides
Eventually you'll move on to the Silent Hill 2 historical society and, through there, the prison. This marks the game veering resolutely into darker territory and upping the challenge as a result.
- The Silent Hill 2 Remake Bug Room code can be confusing as, well it's tno a puzzle and is instead all about chance.
- The Silent Hill 2 Remake Electric Chair puzzle appears in the prison and will have you trying to pull levers in a certain order to get power back on.
- The Silent Hill 2 Remake Prison weights and scales puzzle is a lengthy, multi stage puzzle that occupies most of your prison time.
- And, finally, the Silent Hill 2 Remake gallows poem puzzle will see you finally get out of this area and on to (worse) things
Silent Hill 2 Labyrinth guide
The Silent Hill 2 Labyrinth is confusing repeating area that isn't really a highlight for the game so we've got some help here with it's toughest parts:
- The Silent Hill 2 Remake rotating cube puzzle is the Labyrinth section as you move a cube to access different areas and get what you need to escape.
- Before you can escape, though, you'll need to confront and defeat the Silent Hill 2 Remake Eddie fight.
Silent Hill 2 Lakeview Hotel guides
Lakeview hotel is the final area in Silent Hill 2 and will take you to the game's final conclusion. However, there's a lot of puzzle, some tough challenges and a few curveballs to natvigate.
- The Silent Hill 2 Remake music box is the main puzzle for the Hotel that nearly all the other's feed in to.
- You will almost certainly need help for the Silent Hill 2 Remake book puzzle as it has one of the least intuitive answers ever devised.
- The Silent Hill 2 Remake Suitcase and Vanity Mirror puzzle, by comparison is a lot simpler, but has some easy to miss points.
- The Silent Hill 2 Remake gem box puzzle isn't too hard but does take place under some challenging conditions. So take all the help you can get.
- At a certain point you'll want to know where to get your items back in Silent Hill 2 Remake. So with will show you where.
All the endings
If you're out for a particular conclusion, we've got all the Silent Hill 2 Remake endings listed here, and how you can get them yourself!
Our Review
If you want something that goes a little deeper than guides, our Silent Hill 2 Remake review is right here, where we discuss the pros and cons of Bloober Team's recreation of the iconic survival horror, how it holds up, and what it looks like in the context of 2024's horror landscape. "Satisfying is probably not the first word you were expecting to sum up a game famous for murder nurses and sexually repressed purgatory, but it's the best way to describe my experience"
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
- Jasmine Gould-WilsonStaff Writer, GamesRadar+