Elder Scrolls 6 won't return to "fiddly stat sheets" due to Baldur's Gate 3's success, says Skyrim lead: "Through Skyrim, Bethesda has wanted to have the game get out of its own way"

Skyrim mirror mode invertd warrior
(Image credit: Bethesda Softworks)

Former Bethesda dev Bruce Nemith doesn't see The Elder Scrolls 6 ditching Skyrim's minimalist UI and going back to the RPG series' early days of "fiddly character sheets" despite the popularity of more technical games like Baldur's Gate 3.

Skyrim made a big shift away from the traditional Dungeons and Dragons-based RPG format when it overhauled and in some cases straight up abandoned many of the Elder Scrolls series' core mechanics, most notably its leveling and attributes systems. Looking at the trajectory of RPGs, Baldur's Gate 3 is something of a reversion back to classic tabletop mechanics, and although it was an indisputable and gargantuan success, Nesmith doesn't reckon Bethesda will take any massive cues.

"I don’t think [Baldur’s Gate 3’s success] necessarily presages a complete change over back to more numbers and more fiddly character sheets and things like that," Nesmith told VideoGamer. "Whether or not the rest of the industry will follow suit, I don’t know. I’m not smart enough to say that, but I think that through Skyrim, Bethesda has wanted to have the game get out of its own way.

"You see that everywhere in Skyrim," he continues. "Todd [Howard] is a big proponent of the interface vanishing if you’re not doing something that needs it to be visible. So all you see is the world. That’s it. You just see the world."

Nesmith is a bonafide RPG legend, having served as creative director for original D&D publisher TSR and then moving to PC game development in 1995 for The Elder Scrolls 2: Daggerfall. He went on to become senior game designer at Bethesda Game Studios and have a heavy hand in the direction of The Elder Scrolls 4: Oblivion and, of course, Skyrim. He retired from the studio in 2021, so it's likely he isn't as privy to The Elder Scrolls 6, but he's definitely still an authoritative figure in RPGs.

He's also been pretty vocal about his time at Bethesda and specifically his relationship with Howard, recently revealing that Howard would sometimes work on "two dozen" projects at once and saying he's the face of Bethesda partly because he's "incredibly photogenic".

Even more recently, he admitted "Bethesda games could have a higher degree of polish", but some jank "could be forgiven" because of how much you can do in the RPGs.

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

Read more
Elder Scrolls map
Former Skyrim animator says "gameplay is the most important thing" for The Elder Scrolls 6
Skyrim
Skyrim and Fallout veteran left Bethesda after 14 years because he'd already made 3 runaway GotY winners: "That's a really hard thing to top"
Skyrim
RPG veteran Josh Sawyer says Skyrim is the perfect example of why it doesn't matter if players finish games because "a lot of people never finish the crit path," but "they love it"
Avowed screenshot showing companion Kai wielding a pistol in one hand and short sword in the other while facing a large reddish-orange bug-like creature
Avowed is nothing like Bethesda's RPGs, but The Elder Scrolls 6 should take inspiration from its combat
The Elder Scrolls' Oblivion's most annoying fan holds a torch
Oblivion remake leaks suggest Skyrim's cooler sibling is making a comeback, but I'm worried a modern makeover could bulldoze over the weirdness that makes it great
A dragon blasts a man with a shield in Skyrim
"Even if The Elder Scrolls 6 is great," Skyrim veteran thinks Bethesda developers will face harassment and "death threats" anyway
Latest in The Elder Scrolls
The Elder Scrolls IV: Oblivion
While Bethesda celebrates The Elder Scrolls 4: Oblivion's 19th birthday with a "Happy Anniversary" post, fans of the RPG had more in mind: "It would be perfect to... announce something"
A dragon blasts a man with a shield in Skyrim
"Even if The Elder Scrolls 6 is great," Skyrim veteran thinks Bethesda developers will face harassment and "death threats" anyway
The Elder Scrolls' Oblivion's most annoying fan holds a torch
Oblivion remake leaks suggest Skyrim's cooler sibling is making a comeback, but I'm worried a modern makeover could bulldoze over the weirdness that makes it great
Skyrim
Skyrim is still an all-time great for asset reuse: this hunk of human flesh could be some poor guard's glute, or probably just a piece of repurposed beef
The Elder Scrolls 6
The Elder Scrolls 6 NPC auction raises $85,000 as mystery bidder snags the win from a dedicated group of RPG enthusiasts
Modder leading 13-year effort to remake Oblivion in Skyrim isn't worried about an official remake: "The fact Skyblivion is nearly in a releasable state is a miracle"
Latest in News
Lady Dimitrescu and Austin Abrams
The new Resident Evil movie may have found a lead in a Euphoria star
Leatherface and Glen Powell
Glenn Powell could be taking a swing at a new Texas Chainsaw Massacre
Xenomorph in Alien: Earth
New Alien: Earth clip shows the last of another expendable crew
Adam Scott as Mark S and Britt Lower as Helly R in Severance season 2
There might have been another reason for Mark's decision in the Severance season 2 finale
Silent Hill f art showing a person covered in plants
Silent Hill f has been pre-emptively banned in Australia, with no reason given for the 'refused classification' rating
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting