Well played, Todd: You can see Skyrim, or at least its tallest mountain, from the edge of Oblivion Remastered

A screenshot of a character holding a sword overlooking the Imperial City in The Elder Scrolls 4: Oblivion Remastered.
(Image credit: Bethesda)

My hat's off to Todd Howard and the rest of the Elder Scrolls team at Bethesda Game Studios, as they've found yet another way to release Skyrim... kind of.

The porting and remastering and re-releasing of Skyrim has been memed to death at this point, and so when I started seeing images on social media of the game's majestic Throat of the World summit in Oblivion Remastered – something that wasn't in the original 2006 RPG – I had only one thing to say: Well played, Todd. You did it again, you absolute mad lad.

Yes, it appears to be true; according to numerous posts all over Reddit and Twitter, you can see Tamriel's tallest mountain in Oblivion Remastered, but you have to do some serious hiking. To get this vantage point, it appears you need to travel all the way to the very northernmost point of Cyrodiil, and in the far distance you can make out what definitely looks like the Throat of the World.

Is this the Throat of the World in Skyrim? from r/ElderScrolls
elderscrolls from r/ElderScrolls/comments/1k5g78r/you_can_see_high_hrothgar_from_cyrodils_most
They added in The Throat of the World! from r/oblivion

Joking aside, this is a really neat little piece of continuity bridging Cyrodiil and Skyrim, and really makes Tamriel feel like one giant interconnected world. Although, as an Elder Scrolls Online player, I feel like it's my self-righteous duty to point out that you can explore both Cyrodiil and Skyrim, and lots more of Tamriel, all in one big game.

The big mountain isn't the only thing Oblivion Remastered borrowed from The Elder Scrolls 5. As it turns out, there's a spell from Skyrim in Oblivion Remastered that's basically "a magical trail of breadcrumbs" pointing you toward quests and objectives.

Oblivion Remastered has been in the works for 4 years, and despite big changes Bethesda says it's definitely not a remake: "We never wanted to remake it"

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.

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