Echoes of Wisdom fans have figured out how to cheese the new Legend of Zelda game: drowning every enemy in a single cube of water

The Legend of Zelda: Echoes of Wisdom art showing princess Zelda standing before a floating Hyrule Castle as the sky glows a deep purple color and enemies surround her
(Image credit: Nintendo)

Legend of Zelda stans have now discovered a brilliant brand-new strategy to cheese Echoes of Wisdom - drowning enemies in a lone cube of water.

Echoes of Wisdom hasn't even been available for two weeks, but players have certainly been busy. They've already managed to beat the game in under an hour with only four hearts and play as Link instead of the titular princess, but that's not all. There's another fun strat in town, and it involves using one of Zelda's most overpowered Echo abilities - the Water Block. All she has to do is place it and pull enemies within its liquid confines.

Some of Hyrule's most formidable foes can be slayed this way, it seems. As noted in a recent post from writer Chris Person highlighting a clip of the strat in action, fans can just "drag most enemies into it and they will instantly drown." I have to say, it's incredibly satisfying to watch and is undoubtedly a genius use for the Water Block - and a good few other players responding to the video seem to agree. "Finally a good use for water," comments one. "About time."

Another calls the liquid cube an "insanely GOATed" ability, joking that ever since they first discovered the Water Block they "hardly use the bed anymore" - arguably the second most "GOATed" Echo, if you ask me. Fans also point out that the water can double as a great tool for "gaining elevation," something that's endlessly useful in Nintendo's latest Zelda entry. Now if you'll excuse me, I believe I've got some Water Blocks to go and place in-game myself.

Craving more from Nintendo's iconic series? Here are the best Zelda games of all time.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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