Helldivers 2 dev rates the next patch "a strong 7 or an 8" out of 10 because it's going to be "evolutionary rather than revolutionary"
"A solid patch with a bunch of changes"

The Helldivers 2 devs have spent the week or so promoting a major patch aimed at addressing a whole pile of player concerns, but one developer is offering a reminder that this one's about evolution rather than revolution.
On Discord, community manager Thomas 'Twinbeard' Petersson was asked how he'd rate the new patch on a scale of 1-10. "I'd rate the patch a strong 7 or an 8 (or a 3+ to -4 if you prefer)," Twinbeard says. As for why it's not a 10/10, he adds that "I'm picky in terms of grading and review scores. If everything's great, what do you say when something comes along that IS truly great? So yeah. A solid patch with a bunch of changes; evolutionary rather than revolutionary."
Twinbeard has said similar things in the recent past, noting that the upcoming update won't be the "biggest patch of all time." A proper 9 or 10/10 patch, in Twinbeard's estimation, would take "new substantial game mechanics or systems being implemented that also improved the game as a whole." Stuff like new areas, vehicles, enemies, weapons, and the like.
- Helldivers 2 update makes the shooter a "little bit harder, but hopefully in a fun way" as Automatons get smarter and weapons get buffed to help deal with them
- Helldivers 2's Fallout-grade Ultimatum mini nuke has been nerfed, but maintains its "core identity as a powerhouse" because the devs are "huge fans of big booms booming big"
What this upcoming patch will feature is a whole lot of buffs. The Railgun's power is getting quadrupled, the controversial Flamethrower changes are getting rolled back alongside a 33% damage buff, and the Breaker is getting buffed back to what it was at launch. Exactly how all these buffs work together in practice remains to be seen, but even if this patch isn't "revolutionary," in Twinbeards words, it seems the community is anticipating a big step in the right direction.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.



















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