Marvel Rivals CEO won't hesitate to pull the plug on more games and studios: "Support for a project may be increased or withdrawn entirely"

Black Panther, Doctor Strange, Iron Man and the Hulk in the upcoming PS5 game, Marvel Rivals.
(Image credit: NetEase)

NetEase CEO Ding Lei has said the company will "aggressively and decisively discontinue" games that don't pull in the big bucks, just a week after laying off developers who worked on the big buck-printing Marvel Rivals.

The media conglomerate just released its financial results for the fiscal year ending December 30, 2024, where it revealed its games business made around $11 billion and re-emphasized what a huge hit Marvel Rivals has been: "Marvel Rivals topped Steam's global top sellers chart shortly after its launch on December 6, amassing over 10 million registered users within 72 hours and over 40 million to date."

But the company also fired the majority of the game's US-based developers earlier this month as it reportedly looks to slim down teams outside of China. Star Wars Eclipse and Heavy Rain developers Quantic Dream even had to come out and assure fans that it would "remain unaffected" by the turmoil.

When asked about the situation, CEO Ding Lei didn't do much to assuage fears. "If we launch a game product that isn't suited for market demand, we will aggressively and decisively discontinue it; we will also boost our investment in projects that meet quality and efficiency standards," he said during a recent conference call.

"Game production is time-consuming and it may take three or more years to ship a game," he continued. "So, during the entire process, from the start of the project to its completion, it is critical to constantly adapt to the market. Depending on the circumstances, support for a project may be increased or withdrawn entirely."

Speaking of studio closures, WB Games just shutdown the beloved devs behind FEAR, Shadow of Mordor, and the upcoming Wonder Woman - months after saying it wanted to double down on DC games.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.