New Helldivers 2 Major Order makes players choose which planet to save, earning a Rocket Launcher or Anti-Tank Mines - but not both
Liberate Choohe or Penta for a reward (and to save some Super Earthlings, I guess)
Helldivers 2 has given players a rare choice with the newest Major Order, letting the community decide between saving two planets with different rewards attached to each.
"Helldivers, it's time to choose between liberating Choohe or Penta," the game's social media account announced. "Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher." Either way, divers need to drop into Automaton territory yet again to win themselves a new stratagem. "(And you'll save the citizens. Don't forget the citizens.)"
MAJOR ORDER: Helldivers, it's time to choose between liberating Choohe or Penta. Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher.(And you'll save the citizens. Don't forget the citizens.) pic.twitter.com/YXSlgTiRuvApril 26, 2024
A High Command dispatch issued in-game reveals that saving Choohe citizens will unlock a "Fortification Stratagem" - likely the Anti-Tank Mines - while rescuing people stuck on Penta will open a new "Support Weapon Stratagem" - the Rocket Launcher.
Botdivers, Bugdivers, and Creekheads were at odds over which planets to prioritize in past Helldivers 2 Major Orders, and I can foresee similar in-fighting between players who would prefer one explosive toy over another. Maybe the community can mobilize and liberate both at exactly the same time. Who knows?
Before Helldivers even have a shot at liberating either planet, though, the community will need to forge a path through the game's hidden supply lines and free either Lesath (currently 22% liberated) or Menkent (currently 40% liberated) to gain access to the two Major Order targets. The fire-tornado-ridden Menkent might be a slightly trickier proposition since even the game's developers admitted that fire damage is "ridiculous" at the moment.
Helldivers 2's invisible supply lines and a lack of ways to mobilize players en masse have also caused players frustration in the past, specifically with the last Major Order, which the community won despite some grueling circumstances. Hopefully, diverted Super Earth forces won't interfere this time around.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Helldivers 2's new Democracy Space Station is killing so many Helldivers that the devs are giving out free shields and extra lives in a "temporary" emergency fix
Job ad reveals Blizzard's unannounced "open-world shooter game," and that's all the evidence I need to get overhyped about that rumored StarCraft shooter