Gears of War - hands-on

Oct 26, 2007

We're playing the Gears of War PC's new King of the Hill mode, which has just seen four other players kill each other viciously from behind one after another in a hilarious cartoon chain of death. As the legendary lead designer CliffyB said to me earlier in the day, the new multiplayer game is indeed, "f---ing hilarious."

Gears of War has shifted over four million copies on Xbox 360 alone, won countless Game of the Year awards and become one of the most popular online shooters of all time. Until Gears' console release this time last year, developer Epic was more famous for Unreal Tournament and the all-conquering Unreal Engine 3, used as the de facto modern game engine to build titles such as BioShock. Now the company is preparing to unleash on PC not only the hugely entertaining violent blaster Unreal Tournament 3 but also Gears of War - a massive game event.

Gears of War, a game that was built for the Xbox 360 from the ground up, is enormous amounts of fun to play on PC, with a host of new single-player missions, mouse/keyboard support, a new multiplayer mode, three brand new maps and co-op play over Games For Windows Live.

Our first experience of Gears on PC had to be the new five single-player missions built around the Act V encounter with the infamous Brumak beast, which CliffyB succinctly described as "four stories of teeth and guns," and was only previously viewed in a brief cutscene on the Xbox 360 game. The new level is unlocked from the beginning, so if you want to jump in and experience the Brumak battle immediately from the off, you can. Although be warned, it appears near the end of the game, so if you're new to Gears, you will die, easily.

"The Timgad level was always an idea early in development, but ultimately you have to decide how much to bite off and still keep the quality you want," said senior producer Rod Fergusson. "Also you get the biggest bang for the buck with the Brumak. No one was really asking for new weapons or a new character, they were all like, "I want to fight that thing!"

CATEGORIES
Latest in Gears of War
Key art for Gears of War.
Rumored Gears of War Collection reportedly includes campaign co-op for the OG Xbox 360 games, but no PvP multiplayer
Gears of War E-Day release date: A close-up of Marcus Fenix with his face covered in blood during the Gears of War E-Day trailer.
Gears of War: E-day will be co-developed by the 20-year shooter powerhouse that helped bring Gears, Fortnite, and one of the OG boomer shooters to life
Gears of War E-Day release date: A close-up of Marcus Fenix with his face covered in blood during the Gears of War E-Day trailer.
Gears of War: E-Day – Everything we know so far about the upcoming shooter
Gears of War: E-Day screenshot
18 years into the series, Gears of War devs confirm the original Marcus and Dom actors are "so back" for the prequel Gears of War: E-Day
Gears 5
Diablo 4 boss' plan for Gears of War 6 would've taken the series to space, but "we weren't going to start Mass Effect-ing this"
Gears of War: E-Day
Born out of a pandemic, refined through reflection: Gears of War: E-Day is a chance for The Coalition to recapture the spirit of Gears and "tear a lot of s*** up"
Latest in Features
Kill Team: Blood and Zeal box on a wooden surface
Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird
Batman, Superman, and Wonder Woman.
DC June 2025 solicitations: 10 must-have comics to pre-order this month
Flow
Flow won big as this year's Oscars underdog against Pixar and Netflix, and it's proof of the power of storytelling over dialogue
Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows
Assassin's Creed Shadows' prologue is the most gripping in franchise history, but I'm fixated on the tiny details
Naoe blends in among lush trees in Assassin's Creed Shadows while observing Amagasaki Castle from a rooftop perch
After 18 years Assassin's Creed Shadows cracks the ultimate stealth loop with its deliciously dense castles
Naoe perched in front of a castle in Assassin's Creed Shadows
I've spent 20 hours in Assassin's Creed Shadows chasing drip and decor, and it's proving to be my biggest source of motivation in the RPG