Getting Fallout 4? Here's everything you need to know
Fallout 4 will be out in just over a month, which means it is now socially acceptable to orient all aspects of your life around it. Bethesda has published a list of important release information to keep in mind; all it's missing are phone numbers for a babysitter and pizza delivery.
Assuming you're buying Fallout 4 digitally, the game will be playable at 12:01 a.m. local time on November 10, or Eastern Time for all US vault dwellers - which means Pacific folks can start playing at 9:01 p.m. on November 9. Fallout 4 will take up anywhere from 28 to 35GB on consoles depending on territory and languages (it does have more dialogue than Skyrim and Fallout 3 put together), so make sure you allot some space ahead of time.
If one glowing screen isn't enough for you, the Pip-Boy companion app will also be released alongside Fallout 4. Those much-sought-after Fallout 4 Pip-Boy editions will include pre-made foam inserts for iPhone 6/6S, iPhone 5/5S, iPhone 4/4S, Samsung Galaxy S5, Samsung Galaxy S4, and Samsung Galaxy S3, along with a customizable insert. Just don't expect it to fit massive phablets - it is supposed to look like an actual Pip-Boy, not an iPad Mini molded to your arm.
And for all the PC Sole Survivors out there, here are Fallout 4's system requirements:
Recommended:
Windows 7/8/10 (64-bit OS required)
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
8 GB RAM
30 GB free HDD space
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
Minimum:
Windows 7/8/10 (64-bit OS required)
Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
8 GB RAM
30 GB free HDD space
NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Seen something newsworthy? Tell us!
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.
30 years later, Fallout creator Tim Cain is searching for a legendary D&D player who cheesed an entire competitive dungeon with a lightning-fast Monk build
Fallout creator Tim Cain says devs don't know what gamers want because "you don't know either" and that's why he used to just make games he and his team liked