Ghost of Tsushima sequel further hinted at in a new job listing
This the second job that points to a sequel being in development
A new job listing at developer Sucker Punch points to a Ghost of Tsushima sequel being in production.
A job listing on Sucker Punch's website calls for a combat designer who has "played Ghost of Tsushima and understands its core combat systems." Additionally, the roll calls for an individual who can "polish and balance enemies, player abilities and progression systems," all of which were featured in Ghost of Tsushima when it launched last year.
This isn't the first time that a job listing at developer Sucker Punch has strongly hinted at a Ghost of Tsushima sequel. Last year in October, a job listing called for a writer who has a "desire to write stories set in feudal Japan," a pretty strong indication that Sucker Punch was looking to build on the world established in Ghost of Tsushima.
The possibility of a Ghost of Tsushima sequel shouldn't be a massive surprise, given the game's huge success on PS4 last year. Sucker Punch's epic managed to ship upwards of 1.9 million copies in around a month, making it the fastest-selling new IP for PlayStation ever. Additionally, it was revealed in November that the game had topped sales of 5 million copies around the world, making it one of Sony's best-selling new IPs ever.
Ghost of Tsushima has received plenty of new content after launch, including an online co-op mode called Legends, which spawned a full Raid late last year. If you're yet to play Sucker Punch's game or plan on revisiting it on the PS5, it actually runs in a fantastic 60FPS thanks to the console's game boost feature.
To see what we made of the final PS4 exclusive for the generation, head over to our Ghost of Tsushima review for more.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.