Ghostwire: Tokyo quietly adds controversial anti-tamper system Denuvo
Does this mean DLC is on the way?
Bethesda has added the controversial anti-tamper technology, Denuvo, to Ghostwire: Tokyo's PC version.
Whilst it was not formally announced by publisher Bethesda, the software was quietly added as part of Tango Gameworks' big Spider's Thread update, which rolled out earlier this week. DSOGaming ran some tests to confirm its suspicions and it was right: Ghostwire does indeed now use the technology.
Adding Denuvo at this point, a year after release, is quite the surprise, and many players are speculating that its late arrival intimates that DLC may soon be on the way.
For others, it raises questions about whether other big Bethesda games like Starfield will also include the software, which is often blamed for impacting performance on PC, such as the well-publicized issues surrounding Resident Evil Village's PC port.
Ghostwire: Tokyo director Kenji Kimura is already expressing interest in developing a sequel and DLC for the original game.
"I think that when things calm down a bit more, and when I've cooled down a bit more, I'll have ideas for DLC and sequels, and I'll want to make them," Kimura said last month. "Nothing has been decided yet, so I can't tell you anything more than that."
Even though it originally launched as a PlayStation console exclusive, a Ghostwire: Tokyo sequel may well have some degree of Xbox exclusivity due to Microsoft's acquisition of the game's publisher, Bethesda.
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"Ghostwire: Tokyo feels like a throwback to a different era of action game design," Josh wrote in our Ghostwire: Tokyo GamesRadar+ review, in which we gave the supernatural chiller 3.5 stars out of five.
"It takes an off-beat approach to world design, story encounters, and combat pacing that won't be for everyone, but if you can get it to click into place you'll have a resoundingly chill time hunting ghosts throughout Tokyo."
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Vikki Blake is GamesRadar+'s Weekend Reporter. Vikki works tirelessly to ensure that you have something to read on the days of the week beginning with 'S', and can also be found contributing to outlets including the BBC, Eurogamer, and GameIndustry.biz. Vikki also runs a weekly games column at NME, and can be frequently found talking about Destiny 2 and Silent Hill on Twitter.