How long is God of War Ragnarok?
We lay out GOW Ragnarok's length, whether you're in it just for story or 100% completion.
How long to beat God of War Ragnarok? Well, depending on whether you just want to do the story or achieve 100% completion with all the sidequests, not to mention the free Valhalla DLC expansion, it could make a massive difference to Ragnarok's time to beat. Depending on your level of investment, it might take 25 hours to beat, or it could be well over double that score. With that in mind, we'll lay out the different timeframes you can expect, depending on your playstyle and how much of the game you want to invest in. Here's God of War Ragnarok's length and time to beat, laid out clearly for those looking ahead.
How long to beat God of War Ragnarok?
God of War Ragnarok's length will vary entirely depending on how much you want to do. The open nature of the story, levels and activities mean depending on what you want to complete, the differences can be quite big. We've broken that range down as follows:
- Just story: If you power through just the main story, God of War Ragnarok will take 25-30 hours
- Standard playthrough: Completing the main story while dabbling in a few extras and more along the way takes about 30-35 hours
- 100% completion: Doing everything in the game will take around 55-60 hours+
Ragnarok is a pretty broad game, hence that range of completion times. Following the story alone will be a lot quicker but you are probably going to experience less than half of what the game has to offer. But, on the other hand, if you set your heart on trying and open all of the God of War Ragnarok Nornir Chests or find every one of the God of War Ragnarok Ravens say, expect to be playing for quite some time.
There's also a lot left to do once the story's complete. Without spoiling too much not only is the game still playable after the God of War Ragnarok ending, but there's several areas, extra content, side quests and challenges for players to engage with. A lot of that larger play time is from the content accessible after the story.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.