GR+ Live: An early look at Quantum Break on Xbox One
After three years of teases and trailers, one of the first major Xbox One games ever revealed is finished. Remedy, the studio behind Max Payne and Alan Wake, has turned in yet another fascinatingly idiosyncratic spin on storytelling and shooters. How does this bizarre blending of time-manipulation, video game gunplay, and television work? Find out for yourself with our tour through the game's second act.
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Tuesday 4:30PM – 6PM ET/1:30PM – 3PM PT GamesRadar+ joins fascinating folks from every walk of life, playing their favorite games and other treasures from the history of gaming. This is you chance to chat with creators from the world of music, film, comics, and everything else under the sun.
Thursday 4:30PM – 6PM ET/1:30PM – 3PM PT Arthur C. Clarke said that any sufficiently advanced technology is indistinguishable from magic. Maybe that's why video games seem so remarkable. We meet with the creators of the best games to demystify the process.
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OG BioShock director recommends one very BioShock-y Steam Next Fest game that already has 500 "very positive" reviews
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Despite Zelda: Majora's Mask basically being a horror game, one of its key devs didn't think its creepiest features were scary at all: "People on the team were like 'whoa!'"