Gravity Rush: New screens for Sony's PS Vita platformer
Upside-down action from Silent Hill creator continues to look striking
We last saw Gravity Rush (aka Gravity Daze) as part of the shock-and-awe announcement blitz for Sony's PlayStation Vita. Since those initial glimpses, Silent Hill creator Keiichiro Toyama has been working away on the title, which continues to look striking and potentially horribly confusing (in the best possible way). Here's a bunch of new screenshots, which expand the anime-esque fantasy world of the title.
Attentive viewers may suspect that the game's physics get more confusing the closer you look: note, for instance, that your character appears to be able to manipulate gravity for every part of her body except the hair. One suspects that this is the kind of game in which “it just looks cooler that way” is all the explanation provided – or required. Gravity Rush is designed to make extensive use of the Vita's gyroscope and touch panels, and will start doing this on a large scale when it's released in 2012.
Sep 21, 2011
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